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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Aldarc" data-source="post: 7507174" data-attributes="member: 5142"><p>You really do have a problem distinguishing PC from player in this discussion. </p><p></p><p>It's less about exemption and more about the player's desired narrative prominence of some aspect of their character. A player may want to play a dragonborn without being constantly harassed about it everywhere they go by the DM imposing their vision of a setting on what may have been an aesthetic or "ruler of cool" choice by the player. I do think there must be something wrong with a DM's basic human decency who fails to sympathize and respect that a player may not want the DM to constantly engage a particular aspect of their character in a manner they don't want as part of their play experience. </p><p></p><p>This sort of false equivalence and argumentative baiting seems unnecessary. Do you not believe that a player should not have some control over what relationship their character has, if any, with their patron/deity if that is relevant to their backstory? Why then can't the DM not just dictate to the player what that relationship entails (and its backstory) since the patron/deity is the superior party in that relationship and the DM theoretically controls that NPC anyway?</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7507174, member: 5142"] You really do have a problem distinguishing PC from player in this discussion. It's less about exemption and more about the player's desired narrative prominence of some aspect of their character. A player may want to play a dragonborn without being constantly harassed about it everywhere they go by the DM imposing their vision of a setting on what may have been an aesthetic or "ruler of cool" choice by the player. I do think there must be something wrong with a DM's basic human decency who fails to sympathize and respect that a player may not want the DM to constantly engage a particular aspect of their character in a manner they don't want as part of their play experience. This sort of false equivalence and argumentative baiting seems unnecessary. Do you not believe that a player should not have some control over what relationship their character has, if any, with their patron/deity if that is relevant to their backstory? Why then can't the DM not just dictate to the player what that relationship entails (and its backstory) since the patron/deity is the superior party in that relationship and the DM theoretically controls that NPC anyway? [/QUOTE]
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Community
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What DM flaw has caused you to actually leave a game?
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