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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="pemerton" data-source="post: 7509039" data-attributes="member: 42582"><p>What's the point of that, from a gameplay perspective, in circumstances where the player has already flagged that s/he is not interested in this sort of stuff?</p><p></p><p>And how could it be that a GM <em>can't enjoy the game</em> unless it includes this - does that mean s/he always insists that at least one player play a feypact warlock?</p><p></p><p>Well, the threat of the bike being stolen was the actual example given from [MENTION=22779]Hussar[/MENTION]'s actual play. But let's take running out of petrol. What does that add to the game? Do you keep track of how much leather is left on the soles of PCs' shoes? You might think that that is a snide question, but it's intended literally. In real life, shoes wear out - I know this from the experience of wearing them out by running in them. But I've never played in a RPG where this "consequence" is kept track of, and where the players therefore risk having their PC suddenly inconvenienced by a hole in his/her shoe.</p><p></p><p>The bigger point is that, in RPGing, <em>we "background" stuff - as in, disregard it and/or take it for granted - all the time</em>. If a player has said that s/he wants to treat his/her PC's motorcycle in this way, <em>what reason does a GM have for doing otherwise</em>?</p></blockquote><p></p>
[QUOTE="pemerton, post: 7509039, member: 42582"] What's the point of that, from a gameplay perspective, in circumstances where the player has already flagged that s/he is not interested in this sort of stuff? And how could it be that a GM [I]can't enjoy the game[/I] unless it includes this - does that mean s/he always insists that at least one player play a feypact warlock? Well, the threat of the bike being stolen was the actual example given from [MENTION=22779]Hussar[/MENTION]'s actual play. But let's take running out of petrol. What does that add to the game? Do you keep track of how much leather is left on the soles of PCs' shoes? You might think that that is a snide question, but it's intended literally. In real life, shoes wear out - I know this from the experience of wearing them out by running in them. But I've never played in a RPG where this "consequence" is kept track of, and where the players therefore risk having their PC suddenly inconvenienced by a hole in his/her shoe. The bigger point is that, in RPGing, [I]we "background" stuff - as in, disregard it and/or take it for granted - all the time[/I]. If a player has said that s/he wants to treat his/her PC's motorcycle in this way, [I]what reason does a GM have for doing otherwise[/I]? [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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