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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="pemerton" data-source="post: 7514562" data-attributes="member: 42582"><p>There is a step or two missing here - between <em>the players describing what they want their PCs to do</em> and <em>the GM narrating the results of the adventurers' actions</em>, we need to (i) work out what actions the adventurers take, and (ii) work out what the results of those actions are.</p><p></p><p>Step (ii) is more than just <em>the GM makes it up</em>. 5e D&D has dozens of pages of action resolution mechanics.</p><p></p><p>Step (i) is also more than just <em>the GM decides</em>. For instance, the combat rules only make sense on the assumption that a player's declaration of an attack brings it about (absent some defeating condition) that his/her PC is making an attack.</p><p></p><p>I don't agree with your claim, and if this was really true - that all a player of 5e can do is suggest to the GM that the fiction involving his/her PC changes in a certain way - then it would be one of the crappier RPGs ever published.</p><p></p><p>Even in your example, <em>who is it who decides that the fiction includes Olaf jumping, attempting to clear the stream</em>? It is the player.</p><p></p><p>The duration of the spell Magic Missile is listed as Instantaneous. I don't think it takes 6 seconds for the missile to fly from the caster to the target - that does not seem very instantaneous to me.</p><p></p><p>As far as a Shield spell taking only "a fraction of a second", that is not written anywhere in the rules. The rules for reactions (Basic PDF, p 70) say that "A reaction is an instant response to a trigger of some kind." That suggests that a reaction takes about the same time as the missiles take to fly from the caster to the target. (And this makes sense in a more general way - eg there's no reason to think that stabbing an orc as a reaction is significantly quicker than stabbing an orc as an action.)</p><p></p><p>The fact that the caster of Shield can always beat the caster of Magic Missile is simply an artefact of the 5e rules - there are other RPG systems which allow magical shields to be cast in response to magical attacks, but the question of who is quicker is resolved as some sort of contest rather than settled by the generic timing rules.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7514562, member: 42582"] There is a step or two missing here - between [I]the players describing what they want their PCs to do[/I] and [I]the GM narrating the results of the adventurers' actions[/I], we need to (i) work out what actions the adventurers take, and (ii) work out what the results of those actions are. Step (ii) is more than just [I]the GM makes it up[/I]. 5e D&D has dozens of pages of action resolution mechanics. Step (i) is also more than just [I]the GM decides[/I]. For instance, the combat rules only make sense on the assumption that a player's declaration of an attack brings it about (absent some defeating condition) that his/her PC is making an attack. I don't agree with your claim, and if this was really true - that all a player of 5e can do is suggest to the GM that the fiction involving his/her PC changes in a certain way - then it would be one of the crappier RPGs ever published. Even in your example, [I]who is it who decides that the fiction includes Olaf jumping, attempting to clear the stream[/I]? It is the player. The duration of the spell Magic Missile is listed as Instantaneous. I don't think it takes 6 seconds for the missile to fly from the caster to the target - that does not seem very instantaneous to me. As far as a Shield spell taking only "a fraction of a second", that is not written anywhere in the rules. The rules for reactions (Basic PDF, p 70) say that "A reaction is an instant response to a trigger of some kind." That suggests that a reaction takes about the same time as the missiles take to fly from the caster to the target. (And this makes sense in a more general way - eg there's no reason to think that stabbing an orc as a reaction is significantly quicker than stabbing an orc as an action.) The fact that the caster of Shield can always beat the caster of Magic Missile is simply an artefact of the 5e rules - there are other RPG systems which allow magical shields to be cast in response to magical attacks, but the question of who is quicker is resolved as some sort of contest rather than settled by the generic timing rules. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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