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What do the PCs find in a City of the Jann?
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<blockquote data-quote="Dualazi" data-source="post: 6969417" data-attributes="member: 6855537"><p>Well...without getting into specifics, you'd have to wonder if it would even resemble anything near a conventional human city. Roads and bridges exist so that we can have a path of clear, safe travel for both ourselves and the goods that need to be transported from distributor to market to individual. The frankly ill-thought out suite of powers the janni (not blaming this on you, I'm saying the early rules didn't have as much thought about it) have call these necessities into question. The combination of water breathing, flight, and etherealness is one thing, the ability to change the size of themselves (presumably with weight allowances increased) then they might not have roads at all, with buildings simply built as closely together as architecture would allow.</p><p></p><p>Also, if flight is the main mode of locomotion, especially without aid of items or vehicles, then I would presume a great deal of the artistic element of building creation would be lavished on the rooftops, since most "pedestrian" traffic will be looking down on it. Popular meeting places, such as bars and brothels, would also likely endeavor to be quite tall, so as to have multiple landing points and be more eye-catching. This is turn could prompt a societal arms race of ever-increasing building height in the name of commerce.</p><p></p><p>As you said, assuming there is a majority jann population, food and water are likely not huge concerns, so what restaurants are present are probably catering to the elite with rare foods that can't be produced with basic magic. I would expect most of their culture to revolve around artisan-ship, with a great deal of importance placed on ornate details, and with a robust musical and playwright community, as well as art.</p><p></p><p>As to your original question though, I would personally make the city a vertically oriented column, slowly curving down toward the ground. Depending on your PC's methods of locomotion even getting around could be a real challenge, and it would help (in my opinion) to solidify the alien nature of the jann more than any single sight or structure might.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 6969417, member: 6855537"] Well...without getting into specifics, you'd have to wonder if it would even resemble anything near a conventional human city. Roads and bridges exist so that we can have a path of clear, safe travel for both ourselves and the goods that need to be transported from distributor to market to individual. The frankly ill-thought out suite of powers the janni (not blaming this on you, I'm saying the early rules didn't have as much thought about it) have call these necessities into question. The combination of water breathing, flight, and etherealness is one thing, the ability to change the size of themselves (presumably with weight allowances increased) then they might not have roads at all, with buildings simply built as closely together as architecture would allow. Also, if flight is the main mode of locomotion, especially without aid of items or vehicles, then I would presume a great deal of the artistic element of building creation would be lavished on the rooftops, since most "pedestrian" traffic will be looking down on it. Popular meeting places, such as bars and brothels, would also likely endeavor to be quite tall, so as to have multiple landing points and be more eye-catching. This is turn could prompt a societal arms race of ever-increasing building height in the name of commerce. As you said, assuming there is a majority jann population, food and water are likely not huge concerns, so what restaurants are present are probably catering to the elite with rare foods that can't be produced with basic magic. I would expect most of their culture to revolve around artisan-ship, with a great deal of importance placed on ornate details, and with a robust musical and playwright community, as well as art. As to your original question though, I would personally make the city a vertically oriented column, slowly curving down toward the ground. Depending on your PC's methods of locomotion even getting around could be a real challenge, and it would help (in my opinion) to solidify the alien nature of the jann more than any single sight or structure might. [/QUOTE]
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What do the PCs find in a City of the Jann?
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