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What do you expect/hope to see in future playtest packets? (+)
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<blockquote data-quote="orangefruitbat" data-source="post: 9013420" data-attributes="member: 3013"><p>It's just a matter of managing complexity. I'll happily run or play other games, and I'm happy to run 3rd party 5E adventures. But I don't really want to keep track of 3rd party classes, spells or rules mechanics that are distinct from the "official rules" (3rd party 5E monsters are OK). I have scars from my 3E days. I'd rather just play a different system then. For example, I like Level Up (and hope to play it shortly), but I don't see myself combining LU with standard 5E. As a DM, I'd probably be happiest playing OSE or Shadowdark (or my personal favourite, WFRP), but my players really like 5E. What I want with OneD&D (and probably won't get) is a ruleset that all my players like (mechanical options and toys for all!), but gives me an unobtrusive ruleset to craft a campaign from.</p></blockquote><p></p>
[QUOTE="orangefruitbat, post: 9013420, member: 3013"] It's just a matter of managing complexity. I'll happily run or play other games, and I'm happy to run 3rd party 5E adventures. But I don't really want to keep track of 3rd party classes, spells or rules mechanics that are distinct from the "official rules" (3rd party 5E monsters are OK). I have scars from my 3E days. I'd rather just play a different system then. For example, I like Level Up (and hope to play it shortly), but I don't see myself combining LU with standard 5E. As a DM, I'd probably be happiest playing OSE or Shadowdark (or my personal favourite, WFRP), but my players really like 5E. What I want with OneD&D (and probably won't get) is a ruleset that all my players like (mechanical options and toys for all!), but gives me an unobtrusive ruleset to craft a campaign from. [/QUOTE]
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Community
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What do you expect/hope to see in future playtest packets? (+)
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