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What Do You Feel is Necessary or Recommended?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7428981" data-attributes="member: 82106"><p>Well, there's some 'bad' stuff in lots of places. But 4e's version of 'bad' is "oh, if we combine these feats, and this power, and MC into this, and take this PP, and get these three items, then we can do 2.5x more damage than anyone else for 3 rounds." </p><p></p><p>I think THE most 'broken' thing in 4e is a stupid trick where you can basically become unkillable at 29th level. If you made it to 29th level, well, so what? I mean its what I would classify as 4e's equivalent of a 'first world problem'. </p><p></p><p>There are of course various other somewhat abusive build strategies and whatnot, but none of them really makes the game unplayable or even unfun. The worst you could run into is a group that's half super-optimizers and creates a herd of chargebarians while the other half all play pixie wardens or something stupid.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7428981, member: 82106"] Well, there's some 'bad' stuff in lots of places. But 4e's version of 'bad' is "oh, if we combine these feats, and this power, and MC into this, and take this PP, and get these three items, then we can do 2.5x more damage than anyone else for 3 rounds." I think THE most 'broken' thing in 4e is a stupid trick where you can basically become unkillable at 29th level. If you made it to 29th level, well, so what? I mean its what I would classify as 4e's equivalent of a 'first world problem'. There are of course various other somewhat abusive build strategies and whatnot, but none of them really makes the game unplayable or even unfun. The worst you could run into is a group that's half super-optimizers and creates a herd of chargebarians while the other half all play pixie wardens or something stupid. [/QUOTE]
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