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What do you like to see at conventions?
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<blockquote data-quote="ced1106" data-source="post: 392954" data-attributes="member: 7551"><p>Whoa. How **large** is this con? What gaming programming has it done in the past? I'll be at Silicon ( <a href="http://www.siliconventions.org" target="_blank">www.siliconventions.org</a> ), and even with 1000 expected people, this sf convention's gaming room will only have one game room, with mostly "beer and pretzel" games, oriented towards non-gamers. (Apples to Apples did very well at Fanime.) The amount of work you plan to do far exceeds any I've seen for a non-gaming convention.</p><p></p><p>#1. Your favorite RPG's (besides D&D)</p><p></p><p>RPGs are an inefficient use of GM time (1 GM / 1 game / 8 players / 4 hours / scheduling). "Beer and pretzel" games are far better (1 GM / 1+ games / 8 players / 1-2 hours / unscheduled).</p><p></p><p></p><p>#8. Do you know anyone in the Long Island area that would be interested in helping us coordinate LARPs?</p><p></p><p>I think an introductory LARP would be a **good** idea. At least around here, LARP Storytellers are used to handling large numbers of people, and can "do all the work on their own".</p><p></p><p></p><p>#9. Any other comments or suggestions.</p><p></p><p>Solicit game companies for support and demo volunteers. I can put you in touch with Steve Jackson Games, Cheapass Games, and possibly Dork Tower games.</p><p></p><p></p><p>#10. Have you ever GMed at a con? If so, what did you get for doing it?</p><p></p><p>Free entry for 6-8 hours of work is ideal, since most game conventions offer this. However, I understand most non-game conventions have stricter requirements.</p><p></p><p></p><p>Feel free to email me at ced1106(at)aol(dot)com with your questions, and I can get you in touch with the gaming staff at SF Bay conventions.</p><p></p><p></p><p>Cedric.</p><p>aka. Washu! ^O^</p></blockquote><p></p>
[QUOTE="ced1106, post: 392954, member: 7551"] Whoa. How **large** is this con? What gaming programming has it done in the past? I'll be at Silicon ( [url]www.siliconventions.org[/url] ), and even with 1000 expected people, this sf convention's gaming room will only have one game room, with mostly "beer and pretzel" games, oriented towards non-gamers. (Apples to Apples did very well at Fanime.) The amount of work you plan to do far exceeds any I've seen for a non-gaming convention. #1. Your favorite RPG's (besides D&D) RPGs are an inefficient use of GM time (1 GM / 1 game / 8 players / 4 hours / scheduling). "Beer and pretzel" games are far better (1 GM / 1+ games / 8 players / 1-2 hours / unscheduled). #8. Do you know anyone in the Long Island area that would be interested in helping us coordinate LARPs? I think an introductory LARP would be a **good** idea. At least around here, LARP Storytellers are used to handling large numbers of people, and can "do all the work on their own". #9. Any other comments or suggestions. Solicit game companies for support and demo volunteers. I can put you in touch with Steve Jackson Games, Cheapass Games, and possibly Dork Tower games. #10. Have you ever GMed at a con? If so, what did you get for doing it? Free entry for 6-8 hours of work is ideal, since most game conventions offer this. However, I understand most non-game conventions have stricter requirements. Feel free to email me at ced1106(at)aol(dot)com with your questions, and I can get you in touch with the gaming staff at SF Bay conventions. Cedric. aka. Washu! ^O^ [/QUOTE]
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