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General Tabletop Discussion
D&D Older Editions
What Do You prefer 1E vs 2E
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<blockquote data-quote="Zardnaar" data-source="post: 9204652" data-attributes="member: 6716779"><p>High Level Campaign also has them. I think you can add them early if thief maxes their skills.</p><p></p><p> I remember bards at some levels were better than wizards at casting spells (more MAD though so likely lower intelligence), and we had a rogue hit level 9 once in a level 6 party so THAC0 was close to the fighter.</p><p></p><p> And they dual wield dex offset penalties. So similar THAC0, hp, etc to fighter.</p><p>. That was with 2xp=1gp rules. Setting up a guild early you can explode your xp even more.</p><p> By the time the rest hit level 9 you're probably level 11/12ish.</p><p></p><p> Level 10 Darksun rogues can get 4xp per cp, Traders 7xp.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9204652, member: 6716779"] High Level Campaign also has them. I think you can add them early if thief maxes their skills. I remember bards at some levels were better than wizards at casting spells (more MAD though so likely lower intelligence), and we had a rogue hit level 9 once in a level 6 party so THAC0 was close to the fighter. And they dual wield dex offset penalties. So similar THAC0, hp, etc to fighter. . That was with 2xp=1gp rules. Setting up a guild early you can explode your xp even more. By the time the rest hit level 9 you're probably level 11/12ish. Level 10 Darksun rogues can get 4xp per cp, Traders 7xp. [/QUOTE]
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