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What do you think of the Inquisitor?
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<blockquote data-quote="Dingo333" data-source="post: 5538916" data-attributes="member: 6672910"><p>With any luck, I can tell you how the inquisitor plays next saturday.</p><p></p><p>Where we left off was, 3 trolls, me sitting in front of 2, and with 50 hp left, I dont expect that character to survive the encounter. He was an Urban ranger (well, still is for another week)</p><p></p><p>I have an inquisitor waiting in the wings (11th, Cayden Cailean, 2 weapon, elf)</p><p></p><p>As for weapons, they get bows, crossbows, and some nice favored weapons, plus race can add some nice additional ones. I feel 2 weapon best supports the judgments as they kinda want as many as possible attacks, (justice, destruction) and basing off dex, you have better AC, even with limit to medium armor (mithral breast plate win). In effect, you only need 2 abilities, Wis and Dex (mid con and cha, low int and str). You will almost always be first, have good AC, decent social, judgement makes up for str, wisdom and intelligence on monster checks (has 2 ranks in each, to ID monsters: +20).</p><p></p><p>Still debating between ranged or melee, going melee for now because my weapons are vicious and merciful (+3d6 to enemies, nonlethal, 1d6 to self) and the healing judgement will heal equal amount of nonlethal and lethal. At this point, hitting with all 4 attacks means 20d6+36 damage, and 4d6 to self. Fast healing 4 with judgement (destruction added into above). If I have flames of the faithful up add 2d6 fire and 2d10 on a crit (with a keen rapier no less)</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5538916, member: 6672910"] With any luck, I can tell you how the inquisitor plays next saturday. Where we left off was, 3 trolls, me sitting in front of 2, and with 50 hp left, I dont expect that character to survive the encounter. He was an Urban ranger (well, still is for another week) I have an inquisitor waiting in the wings (11th, Cayden Cailean, 2 weapon, elf) As for weapons, they get bows, crossbows, and some nice favored weapons, plus race can add some nice additional ones. I feel 2 weapon best supports the judgments as they kinda want as many as possible attacks, (justice, destruction) and basing off dex, you have better AC, even with limit to medium armor (mithral breast plate win). In effect, you only need 2 abilities, Wis and Dex (mid con and cha, low int and str). You will almost always be first, have good AC, decent social, judgement makes up for str, wisdom and intelligence on monster checks (has 2 ranks in each, to ID monsters: +20). Still debating between ranged or melee, going melee for now because my weapons are vicious and merciful (+3d6 to enemies, nonlethal, 1d6 to self) and the healing judgement will heal equal amount of nonlethal and lethal. At this point, hitting with all 4 attacks means 20d6+36 damage, and 4d6 to self. Fast healing 4 with judgement (destruction added into above). If I have flames of the faithful up add 2d6 fire and 2d10 on a crit (with a keen rapier no less) [/QUOTE]
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Community
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What do you think of the Inquisitor?
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