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What do you want in a Dark Sun book (sans psionics)?
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<blockquote data-quote="Ruin Explorer" data-source="post: 7984086" data-attributes="member: 18"><p>I feel like the first suggestion is an unreasonable one because of the second statement here. It is true that DS has never had a really great campaign for it. But they're not going to be able to pull one out of their um... rear end.</p><p></p><p>With a different setting, that would definitely be the right way to go - Dragonlance, for example, if it ever came back as an full-on setting, would be ideally suited to an "epic adventure" approach. Even Planescape could work that way because it did have some amazing adventures, and Sigil doesn't need THAT much description (just for god's holy sake retcon or forward-move the Factions back into existence, Sigil shouldn't be ruined forever just because the timing of the TSR-WotC transition meant Monte Cook couldn't publish his third adventure in his trilogy, which he claims was going to do that, after he kicked them out in the second adventure).</p><p></p><p>But Dark Sun isn't like that. It's a far more differentiated setting from the "generic fantasy" of the PHB than Ravenloft or Dragonlance are (Ravenloft is awesome but simply adds a gothic horror layer on top of normal D&D). The differences are what makes Dark Sun, Dark Sun. You can just drop a bunch of rando adventurers in there and say "Have at it!", whereas Ravenloft, that is LITERALLY what you are meant to do*. You need to establish the setting, and establish what's different about it.</p><p></p><p>And that's what makes it cool - because it wouldn't just be "another setting book". It would be an event. WotC could market around. I do think they should try to write an epic adventure for it, but I think it needs a setting book more than, say, Eberron, even (and Eberron definitely needs one).</p><p></p><p>All that said, you could work it the way you suggest if they had an incredible book, and it would make sense to allow the 3rd-level start, generous stats and so on for that specific adventure, because the adventure design could be fully calibrated to those assumptions.</p><p></p><p>* = It still works, btw. I'm 42. I've known about Ravenloft and the mists for like thirty years. And a DM still managed to "get me" with it. Sure I said out loud "OH <em>BLEEP</em> RAVENLOFT!" when the mists closed in half-way through an adventure, but he got me - my PC was all totally ready to rock for an extended FR campaign and that's not where he ended up!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7984086, member: 18"] I feel like the first suggestion is an unreasonable one because of the second statement here. It is true that DS has never had a really great campaign for it. But they're not going to be able to pull one out of their um... rear end. With a different setting, that would definitely be the right way to go - Dragonlance, for example, if it ever came back as an full-on setting, would be ideally suited to an "epic adventure" approach. Even Planescape could work that way because it did have some amazing adventures, and Sigil doesn't need THAT much description (just for god's holy sake retcon or forward-move the Factions back into existence, Sigil shouldn't be ruined forever just because the timing of the TSR-WotC transition meant Monte Cook couldn't publish his third adventure in his trilogy, which he claims was going to do that, after he kicked them out in the second adventure). But Dark Sun isn't like that. It's a far more differentiated setting from the "generic fantasy" of the PHB than Ravenloft or Dragonlance are (Ravenloft is awesome but simply adds a gothic horror layer on top of normal D&D). The differences are what makes Dark Sun, Dark Sun. You can just drop a bunch of rando adventurers in there and say "Have at it!", whereas Ravenloft, that is LITERALLY what you are meant to do*. You need to establish the setting, and establish what's different about it. And that's what makes it cool - because it wouldn't just be "another setting book". It would be an event. WotC could market around. I do think they should try to write an epic adventure for it, but I think it needs a setting book more than, say, Eberron, even (and Eberron definitely needs one). All that said, you could work it the way you suggest if they had an incredible book, and it would make sense to allow the 3rd-level start, generous stats and so on for that specific adventure, because the adventure design could be fully calibrated to those assumptions. * = It still works, btw. I'm 42. I've known about Ravenloft and the mists for like thirty years. And a DM still managed to "get me" with it. Sure I said out loud "OH [I]BLEEP[/I] RAVENLOFT!" when the mists closed in half-way through an adventure, but he got me - my PC was all totally ready to rock for an extended FR campaign and that's not where he ended up! [/QUOTE]
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What do you want in a Dark Sun book (sans psionics)?
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