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What do your heroes do when they're not adventuring?
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<blockquote data-quote="Gothmog" data-source="post: 456456" data-attributes="member: 317"><p>IMC, the PCs usually go on adventure spurts of 4-6 game months, then have 2-6 months of down time. Some things the PCs have done with their down time:</p><p></p><p>* The ranger is a trophy hunter who decorates his home with the stuffed animals he takes on the hunt. He also started his own brewery, and crafts bows by commission.</p><p></p><p>* The wizard is a specialist in all sorts of obscure/occult lore, and often hires her services out as a sage. She also has numerous ties with other scholars, and they have formed an informal society where they meet twice a year to discuss topics of importance to them. She does very little item creation/spell research.</p><p></p><p>* The PC paladin and NPC cleric of the same deity often do religious research, prayer, and help to train initiate priests in their temple. They also have started up a bakery/pastry shop in their home town, with half of the proceeds donated to their church, and another 25% of the money they recieve donated to local charities. They have raised far more money for their church in this manner than they ever would have from adventuring.</p><p></p><p>* The witch (a nature-oriented semi-divine spellcaster) often wanders the country near her home, making contact with other spirits, learning of events in the spirit world, and occasionally venturing to the spirit world for several weeks. She is also an expert herbalist, and offers her services to those who seek her out, as well as brew potions.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 456456, member: 317"] IMC, the PCs usually go on adventure spurts of 4-6 game months, then have 2-6 months of down time. Some things the PCs have done with their down time: * The ranger is a trophy hunter who decorates his home with the stuffed animals he takes on the hunt. He also started his own brewery, and crafts bows by commission. * The wizard is a specialist in all sorts of obscure/occult lore, and often hires her services out as a sage. She also has numerous ties with other scholars, and they have formed an informal society where they meet twice a year to discuss topics of importance to them. She does very little item creation/spell research. * The PC paladin and NPC cleric of the same deity often do religious research, prayer, and help to train initiate priests in their temple. They also have started up a bakery/pastry shop in their home town, with half of the proceeds donated to their church, and another 25% of the money they recieve donated to local charities. They have raised far more money for their church in this manner than they ever would have from adventuring. * The witch (a nature-oriented semi-divine spellcaster) often wanders the country near her home, making contact with other spirits, learning of events in the spirit world, and occasionally venturing to the spirit world for several weeks. She is also an expert herbalist, and offers her services to those who seek her out, as well as brew potions. [/QUOTE]
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What do your heroes do when they're not adventuring?
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