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What does "Campaign" mean to you?
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<blockquote data-quote="Mercule" data-source="post: 6980590" data-attributes="member: 5100"><p>I would definitely say that we're using the word differently. I've only run one home brew setting, with a short run through both Greyhawk and Eberron in 3.xE. That setting was first named and codified as a whole after several years of play and two rather unrelated parties -- each ended up featuring a PC who ended up ruling some sort of holding, so I tend to think of them in terms of which nation was founded. </p><p></p><p>Regardless, they were run completely independently and the first was "completed" (i.e. everyone wanted to make up new characters) before I was even thinking in terms of a formal campaign world. The second involved a bit more intentional world-building and, when I drew up a larger map, I went ahead and put the first campaign area in context of the new setting, just several hundred years removed in time. The two PC groups never interacted. It was only later, after I went off to college and started a whole new group, that I drew from both as historic material and unified them in any real way beyond a couple of place names and deities. Over the years, I've probably run five different, identifiable groups in that world. Because I'm not a fan of GMs trying to capture the personality of former PCs, the most anyone has interacted with another group has been in the form of an intelligent weapon that appeared in two games, some scions of one of the original PCs, a shared evil empire, and some coherent lore.</p><p></p><p>Not sure whether that qualifies as one or five campaigns by either your or [MENTION=45197]pming[/MENTION]'s definitions.</p><p></p><p>For me, I'd say 5 campaigns. I'd further entertain the idea that the clean breaks I made between years at university were separate campaigns. They were mostly the same characters, but the action was totally different. I wouldn't push that distinction too hard, but each is separate, in my head.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6980590, member: 5100"] I would definitely say that we're using the word differently. I've only run one home brew setting, with a short run through both Greyhawk and Eberron in 3.xE. That setting was first named and codified as a whole after several years of play and two rather unrelated parties -- each ended up featuring a PC who ended up ruling some sort of holding, so I tend to think of them in terms of which nation was founded. Regardless, they were run completely independently and the first was "completed" (i.e. everyone wanted to make up new characters) before I was even thinking in terms of a formal campaign world. The second involved a bit more intentional world-building and, when I drew up a larger map, I went ahead and put the first campaign area in context of the new setting, just several hundred years removed in time. The two PC groups never interacted. It was only later, after I went off to college and started a whole new group, that I drew from both as historic material and unified them in any real way beyond a couple of place names and deities. Over the years, I've probably run five different, identifiable groups in that world. Because I'm not a fan of GMs trying to capture the personality of former PCs, the most anyone has interacted with another group has been in the form of an intelligent weapon that appeared in two games, some scions of one of the original PCs, a shared evil empire, and some coherent lore. Not sure whether that qualifies as one or five campaigns by either your or [MENTION=45197]pming[/MENTION]'s definitions. For me, I'd say 5 campaigns. I'd further entertain the idea that the clean breaks I made between years at university were separate campaigns. They were mostly the same characters, but the action was totally different. I wouldn't push that distinction too hard, but each is separate, in my head. [/QUOTE]
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What does "Campaign" mean to you?
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