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What exactly is Feywild in your campaigns?
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<blockquote data-quote="Chaosmancer" data-source="post: 8362268" data-attributes="member: 6801228"><p>I've actually been struggling with the Feywild recently, since I've come to a different understanding of the Shadowfell and a desire to make the Prime more magical. </p><p></p><p>The fey are certainly a thing, bound by the Three Laws (Do not speak that which is untrue. Give what you recieve in equal measure. Respect the Laws of Hospitality.), and I've been leaning into making this the realm of dreams and nightmares. </p><p></p><p>What I struggle with is that the Shadowfell isn't exactly the opposite of that anymore. The Shadowfell is more the.... composting heap of the universe. It is rot, but it is rot with a purpose, breaking down aspects of the world to recycle them back into the world. I've actually moved Zuggytmoy into being a ruler in the Shadowfell, a being of fungus whose goal is to protect one of the "drains" of the Shadowfell, a pit where matter, energy and ideas enter to be destroyed and released back into the aether. This is also the plane of horrors, but in a slightly different manner. This is all based somewhat on a book I read, but there are natural monsters whose goal is to lurk in the cracks of reality and break down what enters those spaces. They are not "evil" any more than mold or flies are evil. They simply exist to serve a function. This is the natural purpose of undead, to act as guards and decomposers for the world. This is also connected to Orcus. I've begun a pattern that all of the Demon Lords have a "feeding ground" that is tied to how they are and their goals. Orcus came to the Shadowfell, but the Shadowfell itself is a place that feeds, and Orcus barely pulled himself out of it, leaving himself... incomplete, but in a way that granted him more power. Now he seeks to take the Shadowfell for himself, and twist its purpose. </p><p></p><p>This came up during one of my games when an acolyte of Orcus was leading an assault on the Shadowfell, and the players ended up tossing a book of lichdom penned by the Demon Lord into one of the "pits". This didn't just destroy the book, it erased it and the knowledge in it from existence. It became literally forgotten to the world. </p><p></p><p></p><p>Turning back to the Feywild, part of the issue I've been running into is I want more of the traditional beings of the fey to be in the world. Because the Primal World is powerful. The spirits of the world even made a deal with the Gods to seperate them (there are no gods of nature in my world, the forests, the seas, the mountains, all are ruled by their spirits, not by any god). So, Dryads and nymphs and other beings I think make more sense as spirits of the world, and not of the Feywild. </p><p></p><p>Alternatively, I know I want the Giants to have come from the Fey. Centaurs and Satyrs make sense as Fey. I wanted the Feywild to be a place of boundless passion, of more. More energy, more life, more wonder. It just seems like it blends too much with the material though. So, I'm still working out some kinks.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8362268, member: 6801228"] I've actually been struggling with the Feywild recently, since I've come to a different understanding of the Shadowfell and a desire to make the Prime more magical. The fey are certainly a thing, bound by the Three Laws (Do not speak that which is untrue. Give what you recieve in equal measure. Respect the Laws of Hospitality.), and I've been leaning into making this the realm of dreams and nightmares. What I struggle with is that the Shadowfell isn't exactly the opposite of that anymore. The Shadowfell is more the.... composting heap of the universe. It is rot, but it is rot with a purpose, breaking down aspects of the world to recycle them back into the world. I've actually moved Zuggytmoy into being a ruler in the Shadowfell, a being of fungus whose goal is to protect one of the "drains" of the Shadowfell, a pit where matter, energy and ideas enter to be destroyed and released back into the aether. This is also the plane of horrors, but in a slightly different manner. This is all based somewhat on a book I read, but there are natural monsters whose goal is to lurk in the cracks of reality and break down what enters those spaces. They are not "evil" any more than mold or flies are evil. They simply exist to serve a function. This is the natural purpose of undead, to act as guards and decomposers for the world. This is also connected to Orcus. I've begun a pattern that all of the Demon Lords have a "feeding ground" that is tied to how they are and their goals. Orcus came to the Shadowfell, but the Shadowfell itself is a place that feeds, and Orcus barely pulled himself out of it, leaving himself... incomplete, but in a way that granted him more power. Now he seeks to take the Shadowfell for himself, and twist its purpose. This came up during one of my games when an acolyte of Orcus was leading an assault on the Shadowfell, and the players ended up tossing a book of lichdom penned by the Demon Lord into one of the "pits". This didn't just destroy the book, it erased it and the knowledge in it from existence. It became literally forgotten to the world. Turning back to the Feywild, part of the issue I've been running into is I want more of the traditional beings of the fey to be in the world. Because the Primal World is powerful. The spirits of the world even made a deal with the Gods to seperate them (there are no gods of nature in my world, the forests, the seas, the mountains, all are ruled by their spirits, not by any god). So, Dryads and nymphs and other beings I think make more sense as spirits of the world, and not of the Feywild. Alternatively, I know I want the Giants to have come from the Fey. Centaurs and Satyrs make sense as Fey. I wanted the Feywild to be a place of boundless passion, of more. More energy, more life, more wonder. It just seems like it blends too much with the material though. So, I'm still working out some kinks. [/QUOTE]
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