Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
What games, currently, have your interest?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Blue" data-source="post: 9332508" data-attributes="member: 20564"><p>I haven't had a chance to play, either.</p><p></p><p>Here's a few snippets that made me want to try it:</p><p></p><p>"If you want to try superheroes in a PbtA game, I very highly recommend Worlds in Peril. It's specifically geared towards the Marvel/DC superhero style. Gives you bonds for the supporting cast, team and base stuff and great rules for creating a superhero. Nothing world specific, so feel free to tell whatever kind of superhero story you want with it. I've played and run in a few different games with it. Always a blast."</p><p></p><p>"Worlds in Peril is a more general superhero system - the powers are very freeform and you can push yourself during combat to discover new powers or new uses for your powers. Bonds (with characters, the city, or the police force) are a resource you can "burn" to boost a roll, though I haven't really looked into what that means.</p><p></p><p>[Description of Masks: A New Generation]</p><p></p><p>If you want to tell a story about young heroes figuring themselves out, like Teen Titans or Young Justice, definitely go for Masks, it is tuned for that specific genre in a way that makes it great. If you want another kind of superhero game, like one about new heroes in a world where the supernatural is unknown, or an older generation dealing with cosmic-level threats, go with Worlds in Peril, as it's more flexible."</p><p></p><p>and</p><p></p><p>"Worlds in Peril is all about heroes learning how far they can push their powers and the potential dangers of pushing yourself to stop the villain at all costs. The freeform powers are designed to make you think about how the hero would use the powers. This is a very heavily modified PbtA game. You don't choose premade playbooks like Dungeon World. You create your character from an origin story and motivation. You earn the ability to have moves beyond the basic moves and your power by engaging in the fiction in ways that fulfill requirement from your origin and motivation. The healing/bond restoration mechanic forces players to engage in non-action scenes with their specified NPCs, but has a basic move you do to resolve it and allow the player to narrate the resolution.</p><p></p><p>Play Worlds in Peril if you want to tell stories about heroes discovering what their powers are capable of doing and trying to balance their superhero life with their secret identity relationships."</p></blockquote><p></p>
[QUOTE="Blue, post: 9332508, member: 20564"] I haven't had a chance to play, either. Here's a few snippets that made me want to try it: "If you want to try superheroes in a PbtA game, I very highly recommend Worlds in Peril. It's specifically geared towards the Marvel/DC superhero style. Gives you bonds for the supporting cast, team and base stuff and great rules for creating a superhero. Nothing world specific, so feel free to tell whatever kind of superhero story you want with it. I've played and run in a few different games with it. Always a blast." "Worlds in Peril is a more general superhero system - the powers are very freeform and you can push yourself during combat to discover new powers or new uses for your powers. Bonds (with characters, the city, or the police force) are a resource you can "burn" to boost a roll, though I haven't really looked into what that means. [Description of Masks: A New Generation] If you want to tell a story about young heroes figuring themselves out, like Teen Titans or Young Justice, definitely go for Masks, it is tuned for that specific genre in a way that makes it great. If you want another kind of superhero game, like one about new heroes in a world where the supernatural is unknown, or an older generation dealing with cosmic-level threats, go with Worlds in Peril, as it's more flexible." and "Worlds in Peril is all about heroes learning how far they can push their powers and the potential dangers of pushing yourself to stop the villain at all costs. The freeform powers are designed to make you think about how the hero would use the powers. This is a very heavily modified PbtA game. You don't choose premade playbooks like Dungeon World. You create your character from an origin story and motivation. You earn the ability to have moves beyond the basic moves and your power by engaging in the fiction in ways that fulfill requirement from your origin and motivation. The healing/bond restoration mechanic forces players to engage in non-action scenes with their specified NPCs, but has a basic move you do to resolve it and allow the player to narrate the resolution. Play Worlds in Peril if you want to tell stories about heroes discovering what their powers are capable of doing and trying to balance their superhero life with their secret identity relationships." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What games, currently, have your interest?
Top