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<blockquote data-quote="GobHag" data-source="post: 9317033" data-attributes="member: 7043860"><p>This blogpost did a great job in putting into digital paper some of the 'techniques' and 'style' of neotrad, also shows off a less RAW-abiding version of Neotrad that doesn't uses the modern games that are built for it.</p><p></p><p>[URL unfurl="true"]https://jdcspot.blogspot.com/2023/07/old-rpg-gamers-and-streaming-youth-from.html[/URL]</p><p></p><p>Some tl;dr(Please still read that blog)</p><p></p><p>1. D&D's preference comes not just from familiarity but also cultural context--memes, quotes, the languages of modern D&D--but also that 5e specifically allows for players to be quiet without the ability to derail or drag things out. Which is important for another thing elaborated later on.</p><p></p><p>2. D&D compels very positive connection co-op with each other, camraderie without a lot of fuss so to speak.</p><p></p><p>3. Since table talk and social techniques like Lines/Veils and content warnings are more accepted, players generally are more considerate of each others comforts and feelings.</p><p></p><p>4. Furthermore, they treat other players and themselves like an audience too. Playing things or moments for each others entertainment, and attempts to 'block' that kind of stuff is disliked. Forcing to roll for too much(Acrobat roll, then athletic roll then a con save) is considered gauche--just use a roll, and if it's high then it's good.</p><p></p><p>5. something specific in this playstyle <em>is being a good audience</em>, enjoying someone make a goofy or cool or dramatic decision and seeing how they play it out because you'll get your turn too. I remembered someone here said Quid-pro-quo with GMs regarding setting and players getting their arcs.</p><p></p><p>6. There's a bit more 'writing room' talk, since players here are more comfortable and willing to talk in heavy context then lighter ones are allowed; 'Hey let's make things scarier here.' 'How about having the boss her ebe your naughty word fairy ex?' etc, etc. More willing to step 'out of the magic circle' so to speak.</p></blockquote><p></p>
[QUOTE="GobHag, post: 9317033, member: 7043860"] This blogpost did a great job in putting into digital paper some of the 'techniques' and 'style' of neotrad, also shows off a less RAW-abiding version of Neotrad that doesn't uses the modern games that are built for it. [URL unfurl="true"]https://jdcspot.blogspot.com/2023/07/old-rpg-gamers-and-streaming-youth-from.html[/URL] Some tl;dr(Please still read that blog) 1. D&D's preference comes not just from familiarity but also cultural context--memes, quotes, the languages of modern D&D--but also that 5e specifically allows for players to be quiet without the ability to derail or drag things out. Which is important for another thing elaborated later on. 2. D&D compels very positive connection co-op with each other, camraderie without a lot of fuss so to speak. 3. Since table talk and social techniques like Lines/Veils and content warnings are more accepted, players generally are more considerate of each others comforts and feelings. 4. Furthermore, they treat other players and themselves like an audience too. Playing things or moments for each others entertainment, and attempts to 'block' that kind of stuff is disliked. Forcing to roll for too much(Acrobat roll, then athletic roll then a con save) is considered gauche--just use a roll, and if it's high then it's good. 5. something specific in this playstyle [I]is being a good audience[/I], enjoying someone make a goofy or cool or dramatic decision and seeing how they play it out because you'll get your turn too. I remembered someone here said Quid-pro-quo with GMs regarding setting and players getting their arcs. 6. There's a bit more 'writing room' talk, since players here are more comfortable and willing to talk in heavy context then lighter ones are allowed; 'Hey let's make things scarier here.' 'How about having the boss her ebe your naughty word fairy ex?' etc, etc. More willing to step 'out of the magic circle' so to speak. [/QUOTE]
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