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What I learned from Boardgames: The hidden power of the character sheet
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<blockquote data-quote="Blackbrrd" data-source="post: 6020478" data-attributes="member: 63962"><p>I have used a 2-page character sheet for 3e and a one page character sheet for 4e. I compress the spells and powers to one liners and auto calculate to-hit and damage from gear using excel.</p><p></p><p>For 3e I used small pencil marks for which spells where memorized and which had been consumed. After each long rest I just erazed the out-of-date data and updated the character sheet. Sure it could have been done with tokens and power cards, but it's easier to hold on to one or two sheets of paper.</p><p></p><p>My experience from 4e when people started using power cards was that it took time for people to shuffle through their "deck" of powers and it slowed the game down.</p><p></p><p>What I would prefer is more unified mechanics for things such as duration. All the different variations makes it necessary to take note of what type of duration it is and write EOYNT and memorized these acronyms. Blah. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6020478, member: 63962"] I have used a 2-page character sheet for 3e and a one page character sheet for 4e. I compress the spells and powers to one liners and auto calculate to-hit and damage from gear using excel. For 3e I used small pencil marks for which spells where memorized and which had been consumed. After each long rest I just erazed the out-of-date data and updated the character sheet. Sure it could have been done with tokens and power cards, but it's easier to hold on to one or two sheets of paper. My experience from 4e when people started using power cards was that it took time for people to shuffle through their "deck" of powers and it slowed the game down. What I would prefer is more unified mechanics for things such as duration. All the different variations makes it necessary to take note of what type of duration it is and write EOYNT and memorized these acronyms. Blah. :p [/QUOTE]
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What I learned from Boardgames: The hidden power of the character sheet
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