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What is a Social challenge, anyways?
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<blockquote data-quote="M_Natas" data-source="post: 8970376" data-attributes="member: 7025918"><p>Because it is the DMs Job to interpret the Action the players are taking. That is a necessary part to adjucate.</p><p>Without interpretation you reduce the DM to a number cruncher and could replace him with a computer.</p><p></p><p>So, the normal case is:</p><p>Player says: Hey shopkeep, give me rabatt because hero.</p><p>DM says: roll persuasion. </p><p>Player: 15</p><p>DM: The shopkeep looks at you: "Yo mighty hero, for saving ma arsenal you get 5% discount".</p><p></p><p>It is like a third of the text you have written to do the same.</p><p></p><p>and realisticly on the table it would look more like this:</p><p></p><p>Player: I intend to persuade the Shopkeeper to give me a discount.</p><p>DM: Ok, roll persuasion. I roll persuasion for the Shopkeep. Oh, and how much social points do you have left?</p><p>Player: dunno, let me look, where is it again? (Looks trough his stack of papers - DM ways patiently) ah - found it.</p><p>I have 10 social points. And I rolled a 15 on persuasion.</p><p>DM: Okay, the shopkeep also has a 15. You both tie and loose 2 social points. Please now play out how you are not persuaded the shopkeeper.</p><p>Player: ... I shall now describe what I'm saying after it is already resolved? That's stupid! Why can't I make an argument? Why must I roll before I speak? That's just crazy. The rolls should not determine, what I'm saying!</p></blockquote><p></p>
[QUOTE="M_Natas, post: 8970376, member: 7025918"] Because it is the DMs Job to interpret the Action the players are taking. That is a necessary part to adjucate. Without interpretation you reduce the DM to a number cruncher and could replace him with a computer. So, the normal case is: Player says: Hey shopkeep, give me rabatt because hero. DM says: roll persuasion. Player: 15 DM: The shopkeep looks at you: "Yo mighty hero, for saving ma arsenal you get 5% discount". It is like a third of the text you have written to do the same. and realisticly on the table it would look more like this: Player: I intend to persuade the Shopkeeper to give me a discount. DM: Ok, roll persuasion. I roll persuasion for the Shopkeep. Oh, and how much social points do you have left? Player: dunno, let me look, where is it again? (Looks trough his stack of papers - DM ways patiently) ah - found it. I have 10 social points. And I rolled a 15 on persuasion. DM: Okay, the shopkeep also has a 15. You both tie and loose 2 social points. Please now play out how you are not persuaded the shopkeeper. Player: ... I shall now describe what I'm saying after it is already resolved? That's stupid! Why can't I make an argument? Why must I roll before I speak? That's just crazy. The rolls should not determine, what I'm saying! [/QUOTE]
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What is a Social challenge, anyways?
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