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<blockquote data-quote="Macbeth" data-source="post: 2187340" data-attributes="member: 11259"><p>My favorite part of the game?</p><p>At the risk of sounding munchkin-y, I'll say combat. Why? Cause our combat is very strategic, and I think there are plenty of ways to roleplay in combat, based on what your character chooses to do and how you describe it. I probably also favor combat since, lets face it, my character(s) are (have been) made for combat. Now I hate to get into one type of character (which is why I created Li, I had never played a full-on melee character before) but I also like really finding a niche in the group, which I think both Li and Deigh have done.</p><p></p><p>Now for the on thing that frustrates me: too many things to DO! I know this is a concious decision as part of world creation, and I like having things going on even if we aren't involved, but it sometimes feels like we're being pressured to do multiple things at once. Maybe we should carry around buisness cards for other adventuring groups and hand them out whenever we don't want to take a quest. "Sure, you need somebody to explore the dungeons of doom, but our schedule is full, try these folks over in Stormhaven." This is also probably a side effect of our ADD play style, but it can sometimes really frustrate me. I like planning, but we need to put thos eplans into action at some point.</p><p></p><p></p><p>All of these sound cool to me, I really like fighting evil as a big motivation, and it shows through in my characters. Sure, treasure hunting could be cool, but I'd rather be in combat with the bad guys, saving the world from evil. And, on second thought, scratch undead from that list: Skirmishing only works on creatures that are vulnerable to critical hits, which a goos part of undead aren't.</p><p></p><p>I definately like my current PC, and everything we've done so far. The slow past of the last couple of weeks have been a bit trying, but it always seems after a few slow weeks we have our best sessions, like the battle on the airship, or the ride into Delve, or when Li and Tyrm were captured by gnolls. So even if we have a couple of slow weeks, I'm not worried. Really, I like pretty mcuh eevrything as it is. I'm not one to trade in PCs too often, and while I've got a pretty good backup idea, I like (Scholar) Deigh, and I liek the current circumstances.</p></blockquote><p></p>
[QUOTE="Macbeth, post: 2187340, member: 11259"] My favorite part of the game? At the risk of sounding munchkin-y, I'll say combat. Why? Cause our combat is very strategic, and I think there are plenty of ways to roleplay in combat, based on what your character chooses to do and how you describe it. I probably also favor combat since, lets face it, my character(s) are (have been) made for combat. Now I hate to get into one type of character (which is why I created Li, I had never played a full-on melee character before) but I also like really finding a niche in the group, which I think both Li and Deigh have done. Now for the on thing that frustrates me: too many things to DO! I know this is a concious decision as part of world creation, and I like having things going on even if we aren't involved, but it sometimes feels like we're being pressured to do multiple things at once. Maybe we should carry around buisness cards for other adventuring groups and hand them out whenever we don't want to take a quest. "Sure, you need somebody to explore the dungeons of doom, but our schedule is full, try these folks over in Stormhaven." This is also probably a side effect of our ADD play style, but it can sometimes really frustrate me. I like planning, but we need to put thos eplans into action at some point. All of these sound cool to me, I really like fighting evil as a big motivation, and it shows through in my characters. Sure, treasure hunting could be cool, but I'd rather be in combat with the bad guys, saving the world from evil. And, on second thought, scratch undead from that list: Skirmishing only works on creatures that are vulnerable to critical hits, which a goos part of undead aren't. I definately like my current PC, and everything we've done so far. The slow past of the last couple of weeks have been a bit trying, but it always seems after a few slow weeks we have our best sessions, like the battle on the airship, or the ride into Delve, or when Li and Tyrm were captured by gnolls. So even if we have a couple of slow weeks, I'm not worried. Really, I like pretty mcuh eevrything as it is. I'm not one to trade in PCs too often, and while I've got a pretty good backup idea, I like (Scholar) Deigh, and I liek the current circumstances. [/QUOTE]
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