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Living 4th Edition
What is DMing worth (AKA how do we award DM credits)
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<blockquote data-quote="Velmont" data-source="post: 4500941" data-attributes="member: 13739"><p>What I don't want to see, it is DMing become a MUST. It's that or you stay behind the others. I find that just too dull for people who don't have the time or the skill to DM. You want to play a character in the Paragon Tier? Well, why don't we allow to start a character at level 10 instead?</p><p></p><p>Let's imagine you have a Rystil Arden that DM 4 games at once. He will finish, after in one year, level 10. Honestly, that's suck to me. I've always favored roleplay over powergaming, and that credit award sound so much powergaming. It can be so easily abused. And if you think you won't see that, well, RA is pretty motivated, but I still have more credits then him. I have gained 53 credits in one year, enough to give 8 level with that system. </p><p></p><p>Also, raising level to hastly will kill all the roleplaying and you will end with a character with bunch of stats and no background because he will have done three or four adventure even if he is level 15th. </p><p></p><p>My favorite character of all time I have played is Rinaldo. After 5 years, he is level 10, and he has a well flesh personality, and extended story and relation that have interracted with many other characters. That's what I like part of a high level character. That he is not only a buch of stats, but a part of the world.</p><p></p><p>What I wish with this system, is to reward DM without having a chance of abuse and show some kind of fairness toward the people who can't or don't want to DM.</p></blockquote><p></p>
[QUOTE="Velmont, post: 4500941, member: 13739"] What I don't want to see, it is DMing become a MUST. It's that or you stay behind the others. I find that just too dull for people who don't have the time or the skill to DM. You want to play a character in the Paragon Tier? Well, why don't we allow to start a character at level 10 instead? Let's imagine you have a Rystil Arden that DM 4 games at once. He will finish, after in one year, level 10. Honestly, that's suck to me. I've always favored roleplay over powergaming, and that credit award sound so much powergaming. It can be so easily abused. And if you think you won't see that, well, RA is pretty motivated, but I still have more credits then him. I have gained 53 credits in one year, enough to give 8 level with that system. Also, raising level to hastly will kill all the roleplaying and you will end with a character with bunch of stats and no background because he will have done three or four adventure even if he is level 15th. My favorite character of all time I have played is Rinaldo. After 5 years, he is level 10, and he has a well flesh personality, and extended story and relation that have interracted with many other characters. That's what I like part of a high level character. That he is not only a buch of stats, but a part of the world. What I wish with this system, is to reward DM without having a chance of abuse and show some kind of fairness toward the people who can't or don't want to DM. [/QUOTE]
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