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What is "grim and gritty" and "low magic" anyway?
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<blockquote data-quote="Bendris Noulg" data-source="post: 1421910" data-attributes="member: 6398"><p>Fair enough... Allow me to refraise.</p><p> </p><p>Komosa, by your reasoning, there are a number of products out now that are simply a waste of money because the same effects can be achieved just by sticking to low levels. These products include:</p><p> </p><p>Grim Adventures</p><p>Midnight</p><p>Slain</p><p>Conan</p><p>And the upcoming Black Company</p><p> </p><p>However, one reading of these books will present you with <em>exactly</em> what you speak out against: Settings that permit <em>high level play</em> in a campaign world environment that is not as permeated by magic as standard D&D is. And, when someone posts on a message board that they have a low magic campaign, that is <em>also</em> exactly what they are trying to accomplish, albeit at a smaller for-our-own-group scale. And the ways posters/fans will seek to accomplish this goal is going to be even more varied and experimental than those on the above list.</p><p> </p><p>The problems you perceive and keep returning to have been dealt with a hundred times over, in this thread and others, and does get really tiring. After all, isn't 3E supposed to be about options? Why must <em>this</em> option be considered tabboo, impossible, power-GMing, or any other negative inclination? Doesn't the continued success and popularity of the above products as well as the successes of individual GMing throughout the world dispel the myth that low magic isn't a <em>functional</em> preference?</p><p> </p><p>Or does WotC have to actually do it themselves?</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1421910, member: 6398"] Fair enough... Allow me to refraise. Komosa, by your reasoning, there are a number of products out now that are simply a waste of money because the same effects can be achieved just by sticking to low levels. These products include: Grim Adventures Midnight Slain Conan And the upcoming Black Company However, one reading of these books will present you with [i]exactly[/i] what you speak out against: Settings that permit [i]high level play[/i] in a campaign world environment that is not as permeated by magic as standard D&D is. And, when someone posts on a message board that they have a low magic campaign, that is [i]also[/i] exactly what they are trying to accomplish, albeit at a smaller for-our-own-group scale. And the ways posters/fans will seek to accomplish this goal is going to be even more varied and experimental than those on the above list. The problems you perceive and keep returning to have been dealt with a hundred times over, in this thread and others, and does get really tiring. After all, isn't 3E supposed to be about options? Why must [i]this[/i] option be considered tabboo, impossible, power-GMing, or any other negative inclination? Doesn't the continued success and popularity of the above products as well as the successes of individual GMing throughout the world dispel the myth that low magic isn't a [i]functional[/i] preference? Or does WotC have to actually do it themselves? [/QUOTE]
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