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What is "grim and gritty" and "low magic" anyway?
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<blockquote data-quote="Altalazar" data-source="post: 1435441" data-attributes="member: 939"><p>I was specifically referring to the complaints made by SOME (not all) who run low magic due to a desire not to have their plots "foiled" by player powers. I meant no bigotry. In fact, one could even argue that railroading, when done right, can lead to a good campaign, but I digress.</p><p></p><p>It is simply a basic truth that the less power the PCs have, the easier it is to limit their choices as a DM when setting up a campaign. DMs, as absolute powers within their worlds, can railroad the PCs equally well with high or low magic - that is actually completely irrelevant. A world with NO magic could have a DM still just arbitrarily have an army of 1000 warriors surround and capture the PCs and there isn't much they can do about it. So the notion that high magic == more DM railroading is a non-sequitor.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 1435441, member: 939"] I was specifically referring to the complaints made by SOME (not all) who run low magic due to a desire not to have their plots "foiled" by player powers. I meant no bigotry. In fact, one could even argue that railroading, when done right, can lead to a good campaign, but I digress. It is simply a basic truth that the less power the PCs have, the easier it is to limit their choices as a DM when setting up a campaign. DMs, as absolute powers within their worlds, can railroad the PCs equally well with high or low magic - that is actually completely irrelevant. A world with NO magic could have a DM still just arbitrarily have an army of 1000 warriors surround and capture the PCs and there isn't much they can do about it. So the notion that high magic == more DM railroading is a non-sequitor. [/QUOTE]
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What is "grim and gritty" and "low magic" anyway?
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