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What is "grim and gritty" and "low magic" anyway?
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<blockquote data-quote="I'm A Banana" data-source="post: 1437612" data-attributes="member: 2067"><p>You not liking high magic != high magic sucks.</p><p></p><p>I've never said people shouldn't like low magic. I've said people who do like low magic shouldn't claim that their games are superior to high magic games...I feel the same way in the other direction (that high magic isn't any holistically "better" than low magic). </p><p></p><p>So this:</p><p></p><p></p><p>Is one great reason for prefering low magic. You don't like characters with a lot of power. "Cheesy" is a bit on the insulting side, but whatever. You don't like to play games in which there is a lot of magic and superheroics. That's fine. I'm not here to make you.</p><p></p><p>However, this:</p><p></p><p></p><p>And this:</p><p></p><p></p><p>And not from you, but agreed upon:</p><p></p><p></p><p>And this:</p><p></p><p></p><p>And this:</p><p></p><p></p><p>And this:</p><p></p><p></p><p>....are more than a little "grrrrr, high magic is teh s uck!" Especially at the end there, suggesting that what the DMG defines as "bad structure" is *required* to play in a high-level, normal-magic-level game. Though to be honest, Wulf is much more into the hat on normal D&D magic, aparently. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>That's all I'm really protesting against. The idea that normal levels of magic and high levels have to result in a somehow sub-par game. If you'd prefer not to do it, fine, but don't go claiming that it has to be bad just because you'd prefer to do something else. Then you're as bad as those mooks claiming that lm/gng is awful because of power-mad railroad-happy DM's.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1437612, member: 2067"] You not liking high magic != high magic sucks. I've never said people shouldn't like low magic. I've said people who do like low magic shouldn't claim that their games are superior to high magic games...I feel the same way in the other direction (that high magic isn't any holistically "better" than low magic). So this: Is one great reason for prefering low magic. You don't like characters with a lot of power. "Cheesy" is a bit on the insulting side, but whatever. You don't like to play games in which there is a lot of magic and superheroics. That's fine. I'm not here to make you. However, this: And this: And not from you, but agreed upon: And this: And this: And this: ....are more than a little "grrrrr, high magic is teh s uck!" Especially at the end there, suggesting that what the DMG defines as "bad structure" is *required* to play in a high-level, normal-magic-level game. Though to be honest, Wulf is much more into the hat on normal D&D magic, aparently. ;) That's all I'm really protesting against. The idea that normal levels of magic and high levels have to result in a somehow sub-par game. If you'd prefer not to do it, fine, but don't go claiming that it has to be bad just because you'd prefer to do something else. Then you're as bad as those mooks claiming that lm/gng is awful because of power-mad railroad-happy DM's. [/QUOTE]
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