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What is Minecraft about, anyway?
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<blockquote data-quote="Janx" data-source="post: 5970366" data-attributes="member: 8835"><p>I now have a shared MC360 world where we've built towers up to the cloud deck (one all the way up 63 blocks from sea level is the max height).</p><p></p><p>We have sky bridges linking the towers. Each tower is over a higher landmass that we can then mine down into. We don't touch the unsecured ground surface except to build the bridges and the towers.</p><p></p><p>This game does open up an interesting side note about game style preferences.</p><p></p><p>My wife likes story. So she loves DragonAge. My friend Paul also doesn't like MC because there's no story. He opted to play Lego Batman instead of MC with us.</p><p></p><p>I like story in my RPG games. But I also like building. Even in RPGs, I'm always building an organization, civilization, nation, business or empire. It's never just about my PC's evil twin trying to conquer the world and how I feel about that.</p><p></p><p>PS. Does anybody have any tips on the following:</p><p></p><p>How to capture AND contain animals so they don't spawn out?</p><p></p><p>How to stop monsters from spawning inside my lighted house with multiple closed doors despite being lit every 12 blocks?</p><p></p><p>How to dispose of a creeper that is trapped on the top floor of my fort without blowing him up? There's a sanded off stairwell above and below him so he can't escape, but it makes getting to him more complicated.</p><p></p><p>What is Normal or Hard difficulty like (We're playing on Easy because that's what the tutorial started at). Our method of building keeps us indoors at night, so we seldom deal with monsters.</p><p></p><p>Besides the terrors of the NetherWorld (never been), do the dangers in the OverWorld ever increase? Creepers are currently the most dangerous enemy. They are out 24/7 and the explode, destroying structures and thus letting in more enemies.</p><p></p><p>It would be interesting if things escalated, to further justify all the fortifications we built. Otherwise, it's all rather siller over-engineering.</p></blockquote><p></p>
[QUOTE="Janx, post: 5970366, member: 8835"] I now have a shared MC360 world where we've built towers up to the cloud deck (one all the way up 63 blocks from sea level is the max height). We have sky bridges linking the towers. Each tower is over a higher landmass that we can then mine down into. We don't touch the unsecured ground surface except to build the bridges and the towers. This game does open up an interesting side note about game style preferences. My wife likes story. So she loves DragonAge. My friend Paul also doesn't like MC because there's no story. He opted to play Lego Batman instead of MC with us. I like story in my RPG games. But I also like building. Even in RPGs, I'm always building an organization, civilization, nation, business or empire. It's never just about my PC's evil twin trying to conquer the world and how I feel about that. PS. Does anybody have any tips on the following: How to capture AND contain animals so they don't spawn out? How to stop monsters from spawning inside my lighted house with multiple closed doors despite being lit every 12 blocks? How to dispose of a creeper that is trapped on the top floor of my fort without blowing him up? There's a sanded off stairwell above and below him so he can't escape, but it makes getting to him more complicated. What is Normal or Hard difficulty like (We're playing on Easy because that's what the tutorial started at). Our method of building keeps us indoors at night, so we seldom deal with monsters. Besides the terrors of the NetherWorld (never been), do the dangers in the OverWorld ever increase? Creepers are currently the most dangerous enemy. They are out 24/7 and the explode, destroying structures and thus letting in more enemies. It would be interesting if things escalated, to further justify all the fortifications we built. Otherwise, it's all rather siller over-engineering. [/QUOTE]
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