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General Tabletop Discussion
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What is missing in 5E that you had in other editions?
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<blockquote data-quote="ssvegeta555" data-source="post: 7606632" data-attributes="member: 36321"><p>-Pets and summons</p><p></p><p>-monster templates</p><p></p><p>-proper supplements that that aren't a mish mash of random stuff thrown together like 5e books tend to be.</p><p></p><p>-actual campaign setting books</p><p></p><p>-spells and magic item compendiums</p><p></p><p>-incarnum</p><p></p><p>-Prestige classes</p><p></p><p>-more base classes</p><p></p><p>-psionics</p><p></p><p>-manual of the planes</p><p></p><p>-full fledged MMs, not half MM half whatever</p><p></p><p>-varied weapon stats</p><p></p><p>-alternate class features</p><p></p><p>-cure x wounds spell names, I know it's not needed for 5e but I really love the progression those spell names.</p><p></p><p>-+5 weapons/armor</p><p></p><p>-subsystems galore that was prevalent in 3.5.</p><p></p><p>In fact, I missed so much of that stuff I found it easier to return to 3.5 and just backport my favorite stuff from 5e over (HD healing, concentration limit, full attack after moving and more). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I felt at home again running 3.5 after over 10 years. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ssvegeta555, post: 7606632, member: 36321"] -Pets and summons -monster templates -proper supplements that that aren't a mish mash of random stuff thrown together like 5e books tend to be. -actual campaign setting books -spells and magic item compendiums -incarnum -Prestige classes -more base classes -psionics -manual of the planes -full fledged MMs, not half MM half whatever -varied weapon stats -alternate class features -cure x wounds spell names, I know it's not needed for 5e but I really love the progression those spell names. -+5 weapons/armor -subsystems galore that was prevalent in 3.5. In fact, I missed so much of that stuff I found it easier to return to 3.5 and just backport my favorite stuff from 5e over (HD healing, concentration limit, full attack after moving and more). ;) I felt at home again running 3.5 after over 10 years. :) [/QUOTE]
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What is missing in 5E that you had in other editions?
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