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*Pathfinder & Starfinder
What is Paizo going to do when 5E comes out?
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<blockquote data-quote="N'raac" data-source="post: 6020774" data-attributes="member: 6681948"><p>Book Creep is an issue for any long-lasting game. The players and GM's want new options, so rules books sell. If they aren't then incorporated into the support material, like adventures, then the players and GM's wonder why they bothered to buy those new books as they aren't getting any support.</p><p></p><p>Back in the '80s, how often did games release new rules? Most releases were adventures and adversaries. Dungeons & Dragons had a PHB and DMG for a lot of years, with lots of modules and the occasional monsters book, campaign setting book, etc. Then Unearthed Arcana came out - and the publishers discovered new rules sell.</p><p></p><p>2nd Edition brought us regular splatbooks, and the publishers learned that those sell better than adventures and monster books. 3rd Ed saw a much greater focus on rulebooks.</p><p></p><p>Adventures aren't the big sellers any more. GM's buy them, and the group will run through the adventure only once, so a group with 3 GM's equates to 3 sales only if they like reading adventures. But all the players buy new rulebooks. Kudos to Paizo for keeping adventures on the market, but I doubt they're the top revenue driver for Pathfinder.</p><p></p><p>Mythic will be an interesting challenge, I think. If the support material doesn't support it, then it becomes an outlier book sitting on the shelf, rarely used. But an AP in the Mythic mold will require Mythic be used, as it ups the power scale, so it will have no appeal to those not using Mythic. Some crossover will exist, as some will be willing to convert, but Mythic will push closer to "a different system" from "some options".</p><p></p><p>That's not unprecedented. "Armor as Damage Reduction" and "Magic as Words of Power" would both require considerable source material conversion if implemented. But the whole Mythic book will either be in use, or not, depending on whether any given game is Mythic.</p></blockquote><p></p>
[QUOTE="N'raac, post: 6020774, member: 6681948"] Book Creep is an issue for any long-lasting game. The players and GM's want new options, so rules books sell. If they aren't then incorporated into the support material, like adventures, then the players and GM's wonder why they bothered to buy those new books as they aren't getting any support. Back in the '80s, how often did games release new rules? Most releases were adventures and adversaries. Dungeons & Dragons had a PHB and DMG for a lot of years, with lots of modules and the occasional monsters book, campaign setting book, etc. Then Unearthed Arcana came out - and the publishers discovered new rules sell. 2nd Edition brought us regular splatbooks, and the publishers learned that those sell better than adventures and monster books. 3rd Ed saw a much greater focus on rulebooks. Adventures aren't the big sellers any more. GM's buy them, and the group will run through the adventure only once, so a group with 3 GM's equates to 3 sales only if they like reading adventures. But all the players buy new rulebooks. Kudos to Paizo for keeping adventures on the market, but I doubt they're the top revenue driver for Pathfinder. Mythic will be an interesting challenge, I think. If the support material doesn't support it, then it becomes an outlier book sitting on the shelf, rarely used. But an AP in the Mythic mold will require Mythic be used, as it ups the power scale, so it will have no appeal to those not using Mythic. Some crossover will exist, as some will be willing to convert, but Mythic will push closer to "a different system" from "some options". That's not unprecedented. "Armor as Damage Reduction" and "Magic as Words of Power" would both require considerable source material conversion if implemented. But the whole Mythic book will either be in use, or not, depending on whether any given game is Mythic. [/QUOTE]
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What is Paizo going to do when 5E comes out?
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