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What is player agency to you?
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<blockquote data-quote="AnotherGuy" data-source="post: 9117332" data-attributes="member: 7029930"><p>We must be careful not to caricature each other's playstyles. It's OK not to understand them and then its good to ask but jumping to the extremes doesn't do well for conversation and understanding.</p><p></p><p>If I may (as a complete noob of these style of games) take a stab at [USER=6684958]@bloodtide[/USER]'s scenario which he put forth</p><p></p><p>I'd imagine the PC could state that last he heard a distant relative versed as an apothecary resided in this town - and he'd roll the appropriate skill mechanic per the system to find them.</p><p></p><p>Success could lead to a person who knows the relative and where they stay.</p><p>Success with consequence - relative is out-of-town and should be arriving the day after tomorrow (this consequence would be important if time is of an issue otherwise a difference consequence would be more suitable that heightens the stakes).</p><p>Failure might have the PC find out his relative moved on/passed away but his business was taken over by the burgomeister's son-in-law (fail forward).</p></blockquote><p></p>
[QUOTE="AnotherGuy, post: 9117332, member: 7029930"] We must be careful not to caricature each other's playstyles. It's OK not to understand them and then its good to ask but jumping to the extremes doesn't do well for conversation and understanding. If I may (as a complete noob of these style of games) take a stab at [USER=6684958]@bloodtide[/USER]'s scenario which he put forth I'd imagine the PC could state that last he heard a distant relative versed as an apothecary resided in this town - and he'd roll the appropriate skill mechanic per the system to find them. Success could lead to a person who knows the relative and where they stay. Success with consequence - relative is out-of-town and should be arriving the day after tomorrow (this consequence would be important if time is of an issue otherwise a difference consequence would be more suitable that heightens the stakes). Failure might have the PC find out his relative moved on/passed away but his business was taken over by the burgomeister's son-in-law (fail forward). [/QUOTE]
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What is player agency to you?
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