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What is player agency to you?
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<blockquote data-quote="clearstream" data-source="post: 9125795" data-attributes="member: 71699"><p>I'm really not seeing how you can tell inconsistent from random, when it comes to the string of values that will index results. The intuition you have seems to be that on observing some series of numbers, given true random I have whatever odds of predicting the next value, whereas with inconsistency whatever I predict will be defied <em>somehow</em>.</p><p></p><p>These "false beliefs" will turn out to be true beliefs about the sorts of number sequences come out of the black-box. Thus, they represent learning about its behaviour. There is a hidden term in your thought-experiment is that the student isn't really trying to understand the black-box, they're trying to understand a secondary phenomena that you have postulated. To fit with my thought experiement, the black-box must contain both that secondary phenomena <em>and</em> the professor, and learning must be targeted at that gestalt.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9125795, member: 71699"] I'm really not seeing how you can tell inconsistent from random, when it comes to the string of values that will index results. The intuition you have seems to be that on observing some series of numbers, given true random I have whatever odds of predicting the next value, whereas with inconsistency whatever I predict will be defied [I]somehow[/I]. These "false beliefs" will turn out to be true beliefs about the sorts of number sequences come out of the black-box. Thus, they represent learning about its behaviour. There is a hidden term in your thought-experiment is that the student isn't really trying to understand the black-box, they're trying to understand a secondary phenomena that you have postulated. To fit with my thought experiement, the black-box must contain both that secondary phenomena [I]and[/I] the professor, and learning must be targeted at that gestalt. [/QUOTE]
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