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<blockquote data-quote="Philotomy Jurament" data-source="post: 2991155" data-attributes="member: 20854"><p>A city based on the assumptions of the 3E rules (i.e. instead of trying to make the rules confrom to the setting, many elements of the setting derive from and complement the rules). It's more than a city, though. It includes multiple sewers, dungeons, etc., below the city, and also the "spire" that rises above the city. Organizations, prestige classes, etc. Suggestions on running a campaign, including different styles of campaign (political intrigue, dungeon delving, return of some BBEGs, gritty city stuff, etc). And it includes the material to support all of those styles.</p><p></p><p>The main book includes a chapter of starting adventures that should take PCs to 3rd or 4th level. The CD-ROM includes PDFs with more adventures, including The Banewarrens and Night of Dissolution. The book also details other sites in, above, and under the city that could be used for adventures. There's a poster map, handouts, bookmarks, etc. Notes for using it with Arcana Unearthed/Evolved. Probably some other stuff I'm forgetting.</p><p></p><p>I'd say there's easily enough material to run an entire campaign. The book is full color, and there is art on every page, sidebars with explanatory notes and cross-references (inlcuding pg numbers), etc. It's a damn impressive product.</p></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 2991155, member: 20854"] A city based on the assumptions of the 3E rules (i.e. instead of trying to make the rules confrom to the setting, many elements of the setting derive from and complement the rules). It's more than a city, though. It includes multiple sewers, dungeons, etc., below the city, and also the "spire" that rises above the city. Organizations, prestige classes, etc. Suggestions on running a campaign, including different styles of campaign (political intrigue, dungeon delving, return of some BBEGs, gritty city stuff, etc). And it includes the material to support all of those styles. The main book includes a chapter of starting adventures that should take PCs to 3rd or 4th level. The CD-ROM includes PDFs with more adventures, including The Banewarrens and Night of Dissolution. The book also details other sites in, above, and under the city that could be used for adventures. There's a poster map, handouts, bookmarks, etc. Notes for using it with Arcana Unearthed/Evolved. Probably some other stuff I'm forgetting. I'd say there's easily enough material to run an entire campaign. The book is full color, and there is art on every page, sidebars with explanatory notes and cross-references (inlcuding pg numbers), etc. It's a damn impressive product. [/QUOTE]
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