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What is the essence of 4E?
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<blockquote data-quote="Emerikol" data-source="post: 7456040" data-attributes="member: 6698278"><p>I think part of it was probably the fact that at the end of a battle a warrior type would never describe his actions by listing the maneuvers he used. He'd just say I slew the enemy with my sword. Whereas a wizard would say "I cast a fireball" or whatever. Spells are real in a way maneuvers are not. And don't get me wrong, I know that people in real life use maneuvers so I'm not saying not real in that way. Just not used in common language.</p><p></p><p>This kind of relates a little to our other thread in that I find that divide we have reflects on the games we liked or disliked.</p><p></p><p>While I agree with you, 4e was botched in many ways on startup. I can't help thinking that in the long run it would have played out the same.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 7456040, member: 6698278"] I think part of it was probably the fact that at the end of a battle a warrior type would never describe his actions by listing the maneuvers he used. He'd just say I slew the enemy with my sword. Whereas a wizard would say "I cast a fireball" or whatever. Spells are real in a way maneuvers are not. And don't get me wrong, I know that people in real life use maneuvers so I'm not saying not real in that way. Just not used in common language. This kind of relates a little to our other thread in that I find that divide we have reflects on the games we liked or disliked. While I agree with you, 4e was botched in many ways on startup. I can't help thinking that in the long run it would have played out the same. [/QUOTE]
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