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What is the most powerful spell?
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<blockquote data-quote="Lanefan" data-source="post: 7209201" data-attributes="member: 29398"><p>I'd disagree with that, in that it'd (IMO) cheapen it a bit too much.</p><p></p><p>Sorry to say, but the mistake there is having the aquatic element of the campaign become so important at such a low level.</p><p></p><p>More interesting, perhaps, might have been that they start with maybe only one water-breathe item and (if they do well) find one or two more along the way...but not enough for everyone to have one, so they have to share/allocate resources and "ferry" people from place to place. I'm ignoring entirely-underwater campaigns as for these the PCs should more reasonably be marine creatures (e.g. merfolk) to start with.</p><p></p><p>I don't so much see it as an entrance to a setting as a path around an obstacle.</p><p></p><p>Yep. This category could also take in Revivify and similar.</p><p></p><p>Lan-"and if someone ever casts "beer-breathing" on you you know you're in for a long night"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7209201, member: 29398"] I'd disagree with that, in that it'd (IMO) cheapen it a bit too much. Sorry to say, but the mistake there is having the aquatic element of the campaign become so important at such a low level. More interesting, perhaps, might have been that they start with maybe only one water-breathe item and (if they do well) find one or two more along the way...but not enough for everyone to have one, so they have to share/allocate resources and "ferry" people from place to place. I'm ignoring entirely-underwater campaigns as for these the PCs should more reasonably be marine creatures (e.g. merfolk) to start with. I don't so much see it as an entrance to a setting as a path around an obstacle. Yep. This category could also take in Revivify and similar. Lan-"and if someone ever casts "beer-breathing" on you you know you're in for a long night"-efan [/QUOTE]
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What is the most powerful spell?
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