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What is the most powerful spell?
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<blockquote data-quote="Yaarel" data-source="post: 7210025" data-attributes="member: 58172"><p>5e Charm is less powerful. The target regards you as a friend. The amount of influence you gain is arbitrary. The target might not feel like doing what you want the target to do, despite everyone being friends.</p><p></p><p>(D&D probably needs a kind of ‘social combat’ system, where instead of dealing damage, you are increasing stress to pressure the friendly target to do what you want. And vice versa.)</p><p></p><p>The Geas seems to let you Charm a target, and then inflict damage, if the target would rather not do something for you. But the target still seems to regard you as a friend, despite this damage, so it is unclear how the damage incentivizes the target to do what you want.</p><p></p><p>At 1st level, Charm Person is Less Useful because the influence is limited and afterward the target knows you attempted to charm. At 5th level, Geas maybe similarly Less Useful, because of limited influence despite the damage.</p><p></p><p>Geas seems to be the 5e version of ‘Charm Monster’.</p><p></p><p>So it is the expansion of targets possible that makes the spell more valuable than Charm Person. However, Geas takes a minute to cast, preventing its use in combat. This unfortunate casting time makes an already Less Useful spell approach Least Useful.</p><p></p><p></p><p></p><p>Perhaps, the way a player would like this spell to work is, the target of the Geas become a bodyguard. However, even if there is only some ‘element of personal risk’ to the target, it requires a successful Charisma check. Becoming a bodyguard for a deadly adventure, typically involves extreme personal risk, making the Charisma check more difficult or even impossible.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7210025, member: 58172"] 5e Charm is less powerful. The target regards you as a friend. The amount of influence you gain is arbitrary. The target might not feel like doing what you want the target to do, despite everyone being friends. (D&D probably needs a kind of ‘social combat’ system, where instead of dealing damage, you are increasing stress to pressure the friendly target to do what you want. And vice versa.) The Geas seems to let you Charm a target, and then inflict damage, if the target would rather not do something for you. But the target still seems to regard you as a friend, despite this damage, so it is unclear how the damage incentivizes the target to do what you want. At 1st level, Charm Person is Less Useful because the influence is limited and afterward the target knows you attempted to charm. At 5th level, Geas maybe similarly Less Useful, because of limited influence despite the damage. Geas seems to be the 5e version of ‘Charm Monster’. So it is the expansion of targets possible that makes the spell more valuable than Charm Person. However, Geas takes a minute to cast, preventing its use in combat. This unfortunate casting time makes an already Less Useful spell approach Least Useful. Perhaps, the way a player would like this spell to work is, the target of the Geas become a bodyguard. However, even if there is only some ‘element of personal risk’ to the target, it requires a successful Charisma check. Becoming a bodyguard for a deadly adventure, typically involves extreme personal risk, making the Charisma check more difficult or even impossible. [/QUOTE]
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Community
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What is the most powerful spell?
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