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What is the most scathing feedback you left?(+)
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<blockquote data-quote="Jer" data-source="post: 8912438" data-attributes="member: 19857"><p>I mean, I don't think anything I left was scathing. But I guess one person's "honest" is another person's "scathing" so you know ymmv.</p><p></p><p>I tried to be nice. Most of my ire was directed at their "Harmful content" policy since it's so bad. I probably can't get into what I said without violating the politics ban here, but I reminded them that these kind of policies are often weaponized against the very groups they purport to help and laid out some very obvious ways that LBGTQ creators (among others) have to trust that nobody in the exec team ever decides their existence on social media is "bad for Wizards bottom line" and therefore violates the hate speech rules and yanks their license. And how that "trust" is hard to have when we're seeing how they're going back on their promises now. I also went into some discussion of why the OGL is about trust and how breaking that trust can only hurt them in a variety of other ways. Also I kind of went in heavy on reminding them that they own the D&D brand and seem to underestimate how much fans want "official" material and will probably use their VTT just because it has that name on it even if others are technically better.</p><p></p><p>I also pointed out that their desire to keep their names off of products from "harmful actors" doesn't jibe with their decision to use a CC-BY license for the content they're talking about putting into the CC because that license requires attribution and so will require a "harmful actor" to stick Wizards name on their product and Wizards literally won't be able to stop them. I suggested using a CC0 for that material instead if they're actually worried about that, or dropping that argument entirely if it's just a pose to try to get the community on their side because it's kind of insulting our intelligence when they do things like that.</p><p></p><p>I put in some strong suggestions that they consider creating a brand license for their new Creator badges that have the extra restrictions on them - the carrot for using those badges is actually really good if it isn't combined with the poison pill of revoking the OGL altogether and a lot of folks will willingly agree to those extra terms to get the extra "seal of approval" from Wizards. And then release the OGL 1.0b which includes a very large disclaimer indicating that the license is intended to be irrevocable in perpetuity on anything that it is applied to and include lots of legal synonyms for "irrevocable" and "in perpetuity" so future lawyers can't try to wiggle out of the commitment. And then release their current SRDs (3.x and 5.1) under it and then never release anything new under the OGL again because this is the second time they've had buyers remorse about it and tried to mess with it so just stop using it to get back in good with the community when you screw up.</p></blockquote><p></p>
[QUOTE="Jer, post: 8912438, member: 19857"] I mean, I don't think anything I left was scathing. But I guess one person's "honest" is another person's "scathing" so you know ymmv. I tried to be nice. Most of my ire was directed at their "Harmful content" policy since it's so bad. I probably can't get into what I said without violating the politics ban here, but I reminded them that these kind of policies are often weaponized against the very groups they purport to help and laid out some very obvious ways that LBGTQ creators (among others) have to trust that nobody in the exec team ever decides their existence on social media is "bad for Wizards bottom line" and therefore violates the hate speech rules and yanks their license. And how that "trust" is hard to have when we're seeing how they're going back on their promises now. I also went into some discussion of why the OGL is about trust and how breaking that trust can only hurt them in a variety of other ways. Also I kind of went in heavy on reminding them that they own the D&D brand and seem to underestimate how much fans want "official" material and will probably use their VTT just because it has that name on it even if others are technically better. I also pointed out that their desire to keep their names off of products from "harmful actors" doesn't jibe with their decision to use a CC-BY license for the content they're talking about putting into the CC because that license requires attribution and so will require a "harmful actor" to stick Wizards name on their product and Wizards literally won't be able to stop them. I suggested using a CC0 for that material instead if they're actually worried about that, or dropping that argument entirely if it's just a pose to try to get the community on their side because it's kind of insulting our intelligence when they do things like that. I put in some strong suggestions that they consider creating a brand license for their new Creator badges that have the extra restrictions on them - the carrot for using those badges is actually really good if it isn't combined with the poison pill of revoking the OGL altogether and a lot of folks will willingly agree to those extra terms to get the extra "seal of approval" from Wizards. And then release the OGL 1.0b which includes a very large disclaimer indicating that the license is intended to be irrevocable in perpetuity on anything that it is applied to and include lots of legal synonyms for "irrevocable" and "in perpetuity" so future lawyers can't try to wiggle out of the commitment. And then release their current SRDs (3.x and 5.1) under it and then never release anything new under the OGL again because this is the second time they've had buyers remorse about it and tried to mess with it so just stop using it to get back in good with the community when you screw up. [/QUOTE]
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