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General Tabletop Discussion
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What is the "role" in roleplaying
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<blockquote data-quote="I'm A Banana" data-source="post: 6936140" data-attributes="member: 2067"><p>This distinction is part of what feels artificial to me.</p><p></p><p>By performing a personality in an RPG, you do impact the narrative, regardless of the "function" of your character abilities on the "game" side of things.</p><p></p><p>Like, your party comes to an end of the path they're following and they need to choose to go Left or Right. So they negotiate: Falstaff wants to go Left because the last time they went Right, they found a trap. Falstaff's player is performing Falstaff's personality: he's cautious, and anxious about what he doesn't know. Lidda wants to go Right because she still thinks the MacGuffin is in that direction. Lidda's player is performing Lidda's personality: she's goal-oriented and confident. Rath wants to toss a coin. Rath's player is performing Rath's personality: he's indecisive, a little flighty. </p><p></p><p>Rath gets the tie-breaking vote, flips a coin, and the party goes Left, much to Lidda's consternation. Thus, their personalities have affected the narrative: they've gone Left as a consequence of each character's unique personality. </p><p></p><p>None of them needed a specific function within the narrative to be able to impact the narrative with their personality-driven choices.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6936140, member: 2067"] This distinction is part of what feels artificial to me. By performing a personality in an RPG, you do impact the narrative, regardless of the "function" of your character abilities on the "game" side of things. Like, your party comes to an end of the path they're following and they need to choose to go Left or Right. So they negotiate: Falstaff wants to go Left because the last time they went Right, they found a trap. Falstaff's player is performing Falstaff's personality: he's cautious, and anxious about what he doesn't know. Lidda wants to go Right because she still thinks the MacGuffin is in that direction. Lidda's player is performing Lidda's personality: she's goal-oriented and confident. Rath wants to toss a coin. Rath's player is performing Rath's personality: he's indecisive, a little flighty. Rath gets the tie-breaking vote, flips a coin, and the party goes Left, much to Lidda's consternation. Thus, their personalities have affected the narrative: they've gone Left as a consequence of each character's unique personality. None of them needed a specific function within the narrative to be able to impact the narrative with their personality-driven choices. [/QUOTE]
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What is the "role" in roleplaying
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