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What is *worldbuilding* for?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7378507" data-attributes="member: 82106"><p>Eh, I guess. I mean, I don't put a huge stock on the way I stated it myself. I'm happy to state it as "the GM needs different players", as that is equally the case. I don't really 'take sides' in those sorts of questions, normally. I just see it as a failure of consensus on agenda. The group should be reformed with different people in it.</p><p></p><p></p><p>Well, I don't see why in a Story Now game this wouldn't or couldn't also transpire. If said weapon is understood to be powerful and rare, wielded only by an extremely elite type of person, then I would say genre convention would virtually dictate that acquiring it would be a difficult task. </p><p></p><p>Alternatively you could go all 'Elfstones of Shannara' on the whole thing and hand it to the PC on day one. Now he's got to deal with figuring out if he can use this McGuffin, living up to the expectations of its wielder, and constantly in fear of those who mark him for possession of it. He may well be 'fated to wield the Sword of Sir McGuffin' but that doesn't have to be a cakewalk! </p><p></p><p></p><p></p><p>Hehe, <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Some of this conversation can be a little frustrating, but I always feel like at some level we can all just play together. That's always been my strength as a gamer, only the most horrible game won't amuse me and be fun. Anyway, I'd love to run one of mine for you and some of the other people in this thread. Doubting that will happen, but its an amusing idea at least!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7378507, member: 82106"] Eh, I guess. I mean, I don't put a huge stock on the way I stated it myself. I'm happy to state it as "the GM needs different players", as that is equally the case. I don't really 'take sides' in those sorts of questions, normally. I just see it as a failure of consensus on agenda. The group should be reformed with different people in it. Well, I don't see why in a Story Now game this wouldn't or couldn't also transpire. If said weapon is understood to be powerful and rare, wielded only by an extremely elite type of person, then I would say genre convention would virtually dictate that acquiring it would be a difficult task. Alternatively you could go all 'Elfstones of Shannara' on the whole thing and hand it to the PC on day one. Now he's got to deal with figuring out if he can use this McGuffin, living up to the expectations of its wielder, and constantly in fear of those who mark him for possession of it. He may well be 'fated to wield the Sword of Sir McGuffin' but that doesn't have to be a cakewalk! Hehe, :) Some of this conversation can be a little frustrating, but I always feel like at some level we can all just play together. That's always been my strength as a gamer, only the most horrible game won't amuse me and be fun. Anyway, I'd love to run one of mine for you and some of the other people in this thread. Doubting that will happen, but its an amusing idea at least! [/QUOTE]
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