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What is your opinion of this???
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<blockquote data-quote="Kerrick" data-source="post: 5070330" data-attributes="member: 4722"><p>What UK said. I'll elaborate a bit, since I'm more familiar with 3.5 mechanics than he is (no offense, Krusty <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ).</p><p></p><p>I'm not sure what the Underwalker/Underdweller feats are, but you might as well make them prereqs, instead of bonus feats.</p><p></p><p>You've got a great concept here - UK's ideas are really cool, and I could easily make a badass monster from those and your concept. Check <a href="http://project-phoenix.wikidot.com/classes:eater-of-flesh" target="_blank">this</a> out - it's a transformational PrC I made called the Eater of Flesh - basically a cannibal mage who gains power from eating the flesh of the fallen, who undergoes a slow transformation into a ghoul lord. Or the <a href="http://project-phoenix.wikidot.com/classes:lich-knight" target="_blank">Lich Knight</a> PrC, an evil paladin who bonds to a weapon and walks the path to becoming a lich knight (and his weapon is his phylactery). </p><p></p><p>That's pretty much what you seem to be aiming for. I've also got the <a href="http://project-phoenix.wikidot.com/monsters:wealthwight" target="_blank">wealthwight</a>, a low-power undead that is bound to (and gains strength from) his hoard. The problem is that a class/monster/whatever that's bound to an area won't make a very good PC, even if he can actually move beyond that area - if he gains most of his power from it, he won't be very effective elsewhere. </p><p></p><p>My suggestion? Make it either a template or a straight-up high-level undead. UK's ideas bring to mind the bloody bones, an undead that appeared in a 1E tournament module. The bloody bones was summoned and bound to protect an area, but couldn't leave it; it had 1d4 minions, each of which granted it an extra HD, and it could teleport anywhere in the bound area.</p><p></p><p>What you've got is some kind of earth spirit (which is cool - I have a thing for earth/stone related things for some reason). But, you need a reason for its existence: Why is it there, and what is its purpose? It's undead, obviously, but why? Is it a being that deliberately binds itself to an area to protect it (and how)? Is it someone who died defening an area in life and rises in undeath to continue its watch? Can someone be bound unwillingly? Are they good, evil, or just don't give a crap about living beings in general? Why is this thing earth-related?</p><p></p><p>That should give you some idea of what kind of powers you want (well, that and the expected power level). It's centered around earth and stone, so I'd give it powers like meld into stone, tremorsense, maybe a petrifying touch (but not a gaze), the ability to become a statue (in this form, it cannot be detected, turned/destroyed, or otherwise affected by anything that would normally affect undead), the ability to possess and/or control statues (possession would be especially powerful, since it could just keep jumping its spirit to a new one, making it very hard to kill), set off an earthquake when it dies (there's an undead from Scandinavian myth that does this). </p><p></p><p>Cursing could be useful, depending on the creature's raison d'etre, as could teleportation (depends if the thing is truly bound to that area, or if it can leave but loses power - in the first case, I'd go for it; in the second, I wouldn't). And, of course, no earth-based undead being would be complete without an <a href="http://project-phoenix.wikidot.com/lesser-masters:kilibaka" target="_blank">assortment of earth-based spells</a> (yeah, they're not epic, but they might give you some ideas).</p><p></p><p>If you're still stuck on the whole PrC idea (which could be done), check <a href="http://project-phoenix.wikidot.com/local--files/misc:miscellaneous/PrC.zip" target="_blank">this</a> out - it's an essay I wrote awhile back on constructing PrCs, basically a dummy's guide.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 5070330, member: 4722"] What UK said. I'll elaborate a bit, since I'm more familiar with 3.5 mechanics than he is (no offense, Krusty :) ). I'm not sure what the Underwalker/Underdweller feats are, but you might as well make them prereqs, instead of bonus feats. You've got a great concept here - UK's ideas are really cool, and I could easily make a badass monster from those and your concept. Check [url=http://project-phoenix.wikidot.com/classes:eater-of-flesh]this[/url] out - it's a transformational PrC I made called the Eater of Flesh - basically a cannibal mage who gains power from eating the flesh of the fallen, who undergoes a slow transformation into a ghoul lord. Or the [url=http://project-phoenix.wikidot.com/classes:lich-knight]Lich Knight[/url] PrC, an evil paladin who bonds to a weapon and walks the path to becoming a lich knight (and his weapon is his phylactery). That's pretty much what you seem to be aiming for. I've also got the [url=http://project-phoenix.wikidot.com/monsters:wealthwight]wealthwight[/url], a low-power undead that is bound to (and gains strength from) his hoard. The problem is that a class/monster/whatever that's bound to an area won't make a very good PC, even if he can actually move beyond that area - if he gains most of his power from it, he won't be very effective elsewhere. My suggestion? Make it either a template or a straight-up high-level undead. UK's ideas bring to mind the bloody bones, an undead that appeared in a 1E tournament module. The bloody bones was summoned and bound to protect an area, but couldn't leave it; it had 1d4 minions, each of which granted it an extra HD, and it could teleport anywhere in the bound area. What you've got is some kind of earth spirit (which is cool - I have a thing for earth/stone related things for some reason). But, you need a reason for its existence: Why is it there, and what is its purpose? It's undead, obviously, but why? Is it a being that deliberately binds itself to an area to protect it (and how)? Is it someone who died defening an area in life and rises in undeath to continue its watch? Can someone be bound unwillingly? Are they good, evil, or just don't give a crap about living beings in general? Why is this thing earth-related? That should give you some idea of what kind of powers you want (well, that and the expected power level). It's centered around earth and stone, so I'd give it powers like meld into stone, tremorsense, maybe a petrifying touch (but not a gaze), the ability to become a statue (in this form, it cannot be detected, turned/destroyed, or otherwise affected by anything that would normally affect undead), the ability to possess and/or control statues (possession would be especially powerful, since it could just keep jumping its spirit to a new one, making it very hard to kill), set off an earthquake when it dies (there's an undead from Scandinavian myth that does this). Cursing could be useful, depending on the creature's raison d'etre, as could teleportation (depends if the thing is truly bound to that area, or if it can leave but loses power - in the first case, I'd go for it; in the second, I wouldn't). And, of course, no earth-based undead being would be complete without an [url=http://project-phoenix.wikidot.com/lesser-masters:kilibaka]assortment of earth-based spells[/url] (yeah, they're not epic, but they might give you some ideas). If you're still stuck on the whole PrC idea (which could be done), check [url=http://project-phoenix.wikidot.com/local--files/misc:miscellaneous/PrC.zip]this[/url] out - it's an essay I wrote awhile back on constructing PrCs, basically a dummy's guide. [/QUOTE]
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