Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
What kind of gamer are you?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greg K" data-source="post: 5805852" data-attributes="member: 5038"><p>Powergamer, in the test is not just about building the most effective character. It also includes liking to add new abilities/improvements to your character over time. It doesn't differentiate the motivation (e.g., whether you to do it for Char Op/Min Max effectiveness in you niche or to represent how your character broadened by picking up news skills relative to where you are and what you have been doing even if it is not the most optimal choice). From the perspective of the test, adding new bonuses, improving old bonuses, and gaining new abilities all add some power/effectiveness to the character and, therefore, liking to see such improvements will gain you some points on the powergamer axis (how much depends on how important your rated it).</p><p></p><p>I had a similar reaction to method actor until I realized that I, basically, do see dice as a necessary evil. I approach things as I think my character would, but I don't want the GM just basing success on handwaving or their interpretation and mood at the moment. I like the dice, because they are impartial and the bonuses reflect my view of the character (ability and skills) and the things he has acquired (e.g., magic items).</p><p></p><p>The above also ties into my rating has Tactician. I have no interest in puzzles or mysteries that test me as a player. I like to have such things test my character's and its abilities (back to Method Actor). However, everything else fits. I like the sim and representing what is going on in the setting, because it helps place me mentally in the environment and keeps me there. It helps me gauge the odds of what my character can do in a given situation. Therefore, I can make weigh motivation vs. odds and decide which my character would value more. So, despite not wanting to be tested as a player, I do have a higher tactician rating, based on the test criteria, than I had, initially, thought.</p></blockquote><p></p>
[QUOTE="Greg K, post: 5805852, member: 5038"] Powergamer, in the test is not just about building the most effective character. It also includes liking to add new abilities/improvements to your character over time. It doesn't differentiate the motivation (e.g., whether you to do it for Char Op/Min Max effectiveness in you niche or to represent how your character broadened by picking up news skills relative to where you are and what you have been doing even if it is not the most optimal choice). From the perspective of the test, adding new bonuses, improving old bonuses, and gaining new abilities all add some power/effectiveness to the character and, therefore, liking to see such improvements will gain you some points on the powergamer axis (how much depends on how important your rated it). I had a similar reaction to method actor until I realized that I, basically, do see dice as a necessary evil. I approach things as I think my character would, but I don't want the GM just basing success on handwaving or their interpretation and mood at the moment. I like the dice, because they are impartial and the bonuses reflect my view of the character (ability and skills) and the things he has acquired (e.g., magic items). The above also ties into my rating has Tactician. I have no interest in puzzles or mysteries that test me as a player. I like to have such things test my character's and its abilities (back to Method Actor). However, everything else fits. I like the sim and representing what is going on in the setting, because it helps place me mentally in the environment and keeps me there. It helps me gauge the odds of what my character can do in a given situation. Therefore, I can make weigh motivation vs. odds and decide which my character would value more. So, despite not wanting to be tested as a player, I do have a higher tactician rating, based on the test criteria, than I had, initially, thought. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What kind of gamer are you?
Top