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What level of support do you want in your Adventure Path?
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<blockquote data-quote="justanobody" data-source="post: 4552139" data-attributes="member: 70778"><p>Thanks to 4th and DDI you just might meet a few of us oddballs, that don't follow everything.</p><p></p><p>Like Dungeon, I never really read ENWorld, until recently, and don't really pay too much attention to those fancy names of things. I am still trying to figure out of the Ennies is something like the Webbies....</p><p></p><p>DMs, I suspect would be familiar with the term, but players, maybe not so much. I surely was not going to DM 3rd. But fel surprised when you feel surprised. I was just making a statement with my initial post, not an accusation, as I had no frame of reference prior to the thread that the term did have meaning prior to 4th.</p><p></p><p>In the end the amount people want out of the "adventure", either from their own DM, or from a published "path" will vary.</p><p></p><p>I liked taking older adventures and chopping bits up if everything didn't fit and be able to insert town Y into random hole on overland map. The good ones came form having something that you would want to build a world around and make a setting out of.</p><p></p><p>For publishers....take the Burning Sky saga, and put it out there places other than RPG related sites, just in case 4th draws in new people so they will know the term you use for ENWorld adventures so they can be ready to look for it.</p><p></p><p>I tripped on 4th edition by mistake reminiscing about an old D&D website and the old Netbooks.</p><p></p><p>But ENWorld has been doing more with 3rd than I ever did so..... Who knows.</p><p></p><p>Aside from Burning Sky....What do YOU feel an "adventure path"/"campaign saga" should give in support of the players/DM? [insert advertisement plug as your reply. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ]</p><p></p><p>I guess it might be important to look at this from both angles as well. What do players expect from one, and what do DMs expect from one?</p></blockquote><p></p>
[QUOTE="justanobody, post: 4552139, member: 70778"] Thanks to 4th and DDI you just might meet a few of us oddballs, that don't follow everything. Like Dungeon, I never really read ENWorld, until recently, and don't really pay too much attention to those fancy names of things. I am still trying to figure out of the Ennies is something like the Webbies.... DMs, I suspect would be familiar with the term, but players, maybe not so much. I surely was not going to DM 3rd. But fel surprised when you feel surprised. I was just making a statement with my initial post, not an accusation, as I had no frame of reference prior to the thread that the term did have meaning prior to 4th. In the end the amount people want out of the "adventure", either from their own DM, or from a published "path" will vary. I liked taking older adventures and chopping bits up if everything didn't fit and be able to insert town Y into random hole on overland map. The good ones came form having something that you would want to build a world around and make a setting out of. For publishers....take the Burning Sky saga, and put it out there places other than RPG related sites, just in case 4th draws in new people so they will know the term you use for ENWorld adventures so they can be ready to look for it. I tripped on 4th edition by mistake reminiscing about an old D&D website and the old Netbooks. But ENWorld has been doing more with 3rd than I ever did so..... Who knows. Aside from Burning Sky....What do YOU feel an "adventure path"/"campaign saga" should give in support of the players/DM? [insert advertisement plug as your reply. ;) ] I guess it might be important to look at this from both angles as well. What do players expect from one, and what do DMs expect from one? [/QUOTE]
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