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What makes a Campaign setting Interesting to You?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 2951194" data-attributes="member: 11760"><p>I actually think we're on the same page about what we want out of a world. I never said I wanted a hook -- I ran two parallel campaigns in the least-hooky nations of Mystara, for instance, and I use the non-Ptolus areas of Ptolus at the moment, in as close to a Karameikos-like setting as exists there. </p><p></p><p>I like Praemal for its empire on the verge of civil war, its technology about to vanish into a new dark age and its moments-before-Martin Luther-shows-up state religion. None of that is a hook, so much as being a well-designed semi-generic world ripe for all sorts of adventures.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 2951194, member: 11760"] I actually think we're on the same page about what we want out of a world. I never said I wanted a hook -- I ran two parallel campaigns in the least-hooky nations of Mystara, for instance, and I use the non-Ptolus areas of Ptolus at the moment, in as close to a Karameikos-like setting as exists there. I like Praemal for its empire on the verge of civil war, its technology about to vanish into a new dark age and its moments-before-Martin Luther-shows-up state religion. None of that is a hook, so much as being a well-designed semi-generic world ripe for all sorts of adventures. [/QUOTE]
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