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What makes a "full" spellcaster? [Warlock discussion]
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<blockquote data-quote="steeldragons" data-source="post: 7114693" data-attributes="member: 92511"><p>There are a few different ways that one could approach this...depending on one's perspective.</p><p></p><p>1. (as the one that WotC/5e tends to take) A "full caster" is a class that gets access to "all 9 spell levels."</p><p>or</p><p>2. A "full caster" is a class that gains their spells at a certain incremental progression, usually matching a base "Mage/Wizard/MU" class. In D&D, this traditionally looks something like "2nd level spells at 3rd level of experience, 3rd level spells at 5th level of the class, 4th level spells at 7th, etc. etc..."</p><p>or</p><p>3. The argument might made/position might be angled that, a "full caster" is a class that depends primarily upon the use of their magic above/before any other abilities, such as combat/weaponry expertise or special skills use. As opposed to "half-casters" who might rely partially on magic and partially on other specialities (typically combat prowess).</p><p></p><p>Traditionally, and to my mind, the "full caster" is one to which all of the above apply. 5e seems to stretch those common understandings a bit more. But I'd still say a class needs "any 2 outta the above 3," minimum, to warrant being considered a "full caster."</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7114693, member: 92511"] There are a few different ways that one could approach this...depending on one's perspective. 1. (as the one that WotC/5e tends to take) A "full caster" is a class that gets access to "all 9 spell levels." or 2. A "full caster" is a class that gains their spells at a certain incremental progression, usually matching a base "Mage/Wizard/MU" class. In D&D, this traditionally looks something like "2nd level spells at 3rd level of experience, 3rd level spells at 5th level of the class, 4th level spells at 7th, etc. etc..." or 3. The argument might made/position might be angled that, a "full caster" is a class that depends primarily upon the use of their magic above/before any other abilities, such as combat/weaponry expertise or special skills use. As opposed to "half-casters" who might rely partially on magic and partially on other specialities (typically combat prowess). Traditionally, and to my mind, the "full caster" is one to which all of the above apply. 5e seems to stretch those common understandings a bit more. But I'd still say a class needs "any 2 outta the above 3," minimum, to warrant being considered a "full caster." [/QUOTE]
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What makes a "full" spellcaster? [Warlock discussion]
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