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General Tabletop Discussion
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What non-combat abilities should fighters have?
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<blockquote data-quote="KingofBongos185" data-source="post: 7189983" data-attributes="member: 6887358"><p>Hey so what you said about wanting classes to be better than others in certain aspects I totally agree with. I was in a campaign where our DM allowed one of the members to create a character from a homebrew that he had to approve of. The homebrew was from the game WoW. It was a shaman. Now the shaman we thought was going to be okay and such because they are cool however we didn't see the idea of how broken the guy was playing him. Granted that was our DM fault for allowing it. But he basically tried to do everything and anything.</p><p></p><p>Tried to take over the healer's job and dps both melee and range.while tanking. I am a firm believer that each class and player should have a different role to play in a campaign at least.</p><p></p><p>I'm used to RPGs where in dungeons or raids everyone is assigned to a role they much carry out in order to be successful</p><p></p><p>The tank, tanks</p><p>Healers heal</p><p>And DPS focus on just attacking.</p><p></p><p>Such as that.</p><p></p><p>Though I know people don't like to be thrown into a particular role they must fill since everyone apparently only want to kill or wreck <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>But I'm with you. Holes are needed to allow there to be a group to begin with. If everyone had stealth what is the use of stealth based classes. If everyone could heal why have a healing class. Etc etc.</p><p></p><p>Jack of all trades but master of none isn't really fun if everyone can do it. Leave that to bards. Rather than every class becoming like that.</p><p></p><p>Sent from my SM-G930V using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="KingofBongos185, post: 7189983, member: 6887358"] Hey so what you said about wanting classes to be better than others in certain aspects I totally agree with. I was in a campaign where our DM allowed one of the members to create a character from a homebrew that he had to approve of. The homebrew was from the game WoW. It was a shaman. Now the shaman we thought was going to be okay and such because they are cool however we didn't see the idea of how broken the guy was playing him. Granted that was our DM fault for allowing it. But he basically tried to do everything and anything. Tried to take over the healer's job and dps both melee and range.while tanking. I am a firm believer that each class and player should have a different role to play in a campaign at least. I'm used to RPGs where in dungeons or raids everyone is assigned to a role they much carry out in order to be successful The tank, tanks Healers heal And DPS focus on just attacking. Such as that. Though I know people don't like to be thrown into a particular role they must fill since everyone apparently only want to kill or wreck :):):):). But I'm with you. Holes are needed to allow there to be a group to begin with. If everyone had stealth what is the use of stealth based classes. If everyone could heal why have a healing class. Etc etc. Jack of all trades but master of none isn't really fun if everyone can do it. Leave that to bards. Rather than every class becoming like that. Sent from my SM-G930V using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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What non-combat abilities should fighters have?
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