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General Tabletop Discussion
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What Nonstandard/Untraditional Races do you wish would return?
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<blockquote data-quote="QuietBrowser" data-source="post: 7326156" data-attributes="member: 6855057"><p>We're all more than familiar with the iconic line-up of PC race options in D&D; that neo-Tolkienian array of Human, Elf, Dwarf, Halfling, Gnome, Half-Elf and Half-Orc that has gone mostly unchanged throughout the editions (AD&D 2e, 4e and 5e being exceptions). But, they're not the only races that D&D has offered throughout its existence. Some of those races have been pretty bizarre by comparison.</p><p></p><p>In Basic D&D, we had traditionally evil humanoids - orcs, gnolls, goblinoids, trolls and ogres - in the "Orcs of Thar" gazetteer, as well as Lupins & Rakasta in "Champions of Mystara", sprites/pixies/treants/centaurs in "Tall Tales of the Wee Folk", harpies & sphinxes in "Top Ballista", and nixies, tritons & aquatic elves in "The Sea Peoples".</p><p></p><p>Advanced D&D gave us a whole splatbook full of normally monstrous races in "The Complete Book of Humanoids", which covered everything that Orcs of Thar did, plus centaurs, ogres, oni (ogre mages), kobolds, pixies, satyrs, minotaurs and more. The very first hardcover Dragonlance sourcebook, "Dragonlance Adventures", featured playable minotaurs and Irda (the spellcasting, non-evil "proto ogres").</p><p></p><p>We'd be here all day if I tried to list the races 3e added, especially with the Monster Manuals & Dragon Magazine, and whilst 4th edition added lots of races through Dragon - such as gnolls, hobgoblins, bladelings and kenku - it also featured odd races right in the supplemental PHBs, such as minotaurs, shardminds and wildren.</p><p></p><p>So, I figure that there have to be fans of all the weird and wonderful races we've seen in editions past. So I figured it couldn't hurt to ask: which ones do you miss the most? Which do you wish WoTC would bring back in official capacity for 5th edition?</p></blockquote><p></p>
[QUOTE="QuietBrowser, post: 7326156, member: 6855057"] We're all more than familiar with the iconic line-up of PC race options in D&D; that neo-Tolkienian array of Human, Elf, Dwarf, Halfling, Gnome, Half-Elf and Half-Orc that has gone mostly unchanged throughout the editions (AD&D 2e, 4e and 5e being exceptions). But, they're not the only races that D&D has offered throughout its existence. Some of those races have been pretty bizarre by comparison. In Basic D&D, we had traditionally evil humanoids - orcs, gnolls, goblinoids, trolls and ogres - in the "Orcs of Thar" gazetteer, as well as Lupins & Rakasta in "Champions of Mystara", sprites/pixies/treants/centaurs in "Tall Tales of the Wee Folk", harpies & sphinxes in "Top Ballista", and nixies, tritons & aquatic elves in "The Sea Peoples". Advanced D&D gave us a whole splatbook full of normally monstrous races in "The Complete Book of Humanoids", which covered everything that Orcs of Thar did, plus centaurs, ogres, oni (ogre mages), kobolds, pixies, satyrs, minotaurs and more. The very first hardcover Dragonlance sourcebook, "Dragonlance Adventures", featured playable minotaurs and Irda (the spellcasting, non-evil "proto ogres"). We'd be here all day if I tried to list the races 3e added, especially with the Monster Manuals & Dragon Magazine, and whilst 4th edition added lots of races through Dragon - such as gnolls, hobgoblins, bladelings and kenku - it also featured odd races right in the supplemental PHBs, such as minotaurs, shardminds and wildren. So, I figure that there have to be fans of all the weird and wonderful races we've seen in editions past. So I figured it couldn't hurt to ask: which ones do you miss the most? Which do you wish WoTC would bring back in official capacity for 5th edition? [/QUOTE]
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What Nonstandard/Untraditional Races do you wish would return?
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