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What Part Does the Role Play in the Role-Playing Game?
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<blockquote data-quote="DEFCON 1" data-source="post: 9329917" data-attributes="member: 7006"><p>I am entirely about playing the character. Game mechanics for me are there merely to give me answers to the questions and actions my character poses. I would never just play as myself, because I do that every time I play standard board games. If I'm playing <em>Ticket To Ride</em> I do not assume the role of the old-timey train people you find on the box, I am just me playing the game. But the "game" parts of roleplaying games are NEVER as interesting, tactically fulfilling or strategic as the thousands of better board games out there... so why would I ever want to play them as such? What a waste of time. Forsake (or minimize) the one thing RPGs have that regular board games do not (the playing of a role/character), to then play a markedly inferior game? No thank you.</p><p></p><p>And I do not believe I am alone in this way of thinking... because we have seen WotC attempt to turn the "game" parts of Dungeons & Dragons into their own separate board games that don't have the roleplaying... and no one talks about them or seemingly plays them anymore. When's the last time <em>Wrath of Ashardalon</em> has gotten any traction in the last 10+ years? It hasn't. Because D&D combat as a game is <em>quite a bit worse</em> than most other board games built and designed specifically to be of that type.</p><p></p><p>If I want to play a board game, I will play a <strong>good</strong> board game and not the "Dungeons & Dragons tactical miniatures combat game" part of D&D. But if I want to play a roleplaying game, then I'm going to focus on the part of D&D (or other RPGs) that are actually meaningful to it and that regular board games don't have... the roleplaying.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9329917, member: 7006"] I am entirely about playing the character. Game mechanics for me are there merely to give me answers to the questions and actions my character poses. I would never just play as myself, because I do that every time I play standard board games. If I'm playing [I]Ticket To Ride[/I] I do not assume the role of the old-timey train people you find on the box, I am just me playing the game. But the "game" parts of roleplaying games are NEVER as interesting, tactically fulfilling or strategic as the thousands of better board games out there... so why would I ever want to play them as such? What a waste of time. Forsake (or minimize) the one thing RPGs have that regular board games do not (the playing of a role/character), to then play a markedly inferior game? No thank you. And I do not believe I am alone in this way of thinking... because we have seen WotC attempt to turn the "game" parts of Dungeons & Dragons into their own separate board games that don't have the roleplaying... and no one talks about them or seemingly plays them anymore. When's the last time [I]Wrath of Ashardalon[/I] has gotten any traction in the last 10+ years? It hasn't. Because D&D combat as a game is [I]quite a bit worse[/I] than most other board games built and designed specifically to be of that type. If I want to play a board game, I will play a [B]good[/B] board game and not the "Dungeons & Dragons tactical miniatures combat game" part of D&D. But if I want to play a roleplaying game, then I'm going to focus on the part of D&D (or other RPGs) that are actually meaningful to it and that regular board games don't have... the roleplaying. [/QUOTE]
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What Part Does the Role Play in the Role-Playing Game?
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