Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What rules light fantasy system would you recommend for 'winging it'?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mmadsen" data-source="post: 4206257" data-attributes="member: 1645"><p>I have two suggestions.</p><p></p><p>The first is to run a game as a "free" <a href="http://www.kriegsspiel.org.uk/index.php?option=com_content&task=view&id=17&Itemid=1" target="_blank">kriegsspiel</a> -- which just means that you adjudicate by rolling a die after announcing, or at least deciding, what the roll means. You can still carry over all the setting assumptions of D&D, but you make your own judgment calls as to what is likely to happen, what a spectacular success would look like, and what a spectacular failure would look like.</p><p></p><p>My second recommendation is to run what I call <strong>Basic d20</strong>. Everyone picks a class -- it can be anything, really -- and anything they try to do is at +1 per level if it's something that class is good at (e.g. to-hit for a Fighter), +1 per 2 levels if it's something that class is decent at (e.g. surviving in the wilderness for a Fighter), or +0 if it's something that class doesn't do (e.g. decipher script for a Fighter). <em>Everything</em> is a d20 roll (or two) against a target number (like AC or DCs) -- to-hit, to-hurt, to-<em>charm</em>, etc.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 4206257, member: 1645"] I have two suggestions. The first is to run a game as a "free" [url=http://www.kriegsspiel.org.uk/index.php?option=com_content&task=view&id=17&Itemid=1]kriegsspiel[/url] -- which just means that you adjudicate by rolling a die after announcing, or at least deciding, what the roll means. You can still carry over all the setting assumptions of D&D, but you make your own judgment calls as to what is likely to happen, what a spectacular success would look like, and what a spectacular failure would look like. My second recommendation is to run what I call [b]Basic d20[/b]. Everyone picks a class -- it can be anything, really -- and anything they try to do is at +1 per level if it's something that class is good at (e.g. to-hit for a Fighter), +1 per 2 levels if it's something that class is decent at (e.g. surviving in the wilderness for a Fighter), or +0 if it's something that class doesn't do (e.g. decipher script for a Fighter). [i]Everything[/i] is a d20 roll (or two) against a target number (like AC or DCs) -- to-hit, to-hurt, to-[i]charm[/i], etc. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What rules light fantasy system would you recommend for 'winging it'?
Top