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What should Rogues do?
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<blockquote data-quote="Tony Vargas" data-source="post: 6027200" data-attributes="member: 996"><p>Merge with the Fighter. </p><p></p><p>Seriously, the Thief and, later, Rogue, has been an inadequate class from the get-go. It's combat abilities are barely worth considering, and it's non-combat abilities don't stack up to spell-casting. It's an inadequate class. </p><p></p><p>The fighter's been nearly as bad, it's combat-focused to, and far beyond, the point of bone-headed stupidity. No one could really be as utterly worthless outside of a fight as the D&D fighter. Again, and inadequate and incomplete class. </p><p></p><p>Most other classes have meaningful combat abilities and meaningful out-of-combat ones. Any class that casts spells, for instance, will have both combat and utility spells.</p><p></p><p>So, combine the Fighter & Rogue and, while still strictly inferior any caster who has the right spell for the task at hand, at least it'll be inferior in both the combat /and/ non-combat portions of the game.</p><p></p><p>Quite possibly. It's not a bad mechanic, so it's unlikely to be limited to the fighter.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6027200, member: 996"] Merge with the Fighter. Seriously, the Thief and, later, Rogue, has been an inadequate class from the get-go. It's combat abilities are barely worth considering, and it's non-combat abilities don't stack up to spell-casting. It's an inadequate class. The fighter's been nearly as bad, it's combat-focused to, and far beyond, the point of bone-headed stupidity. No one could really be as utterly worthless outside of a fight as the D&D fighter. Again, and inadequate and incomplete class. Most other classes have meaningful combat abilities and meaningful out-of-combat ones. Any class that casts spells, for instance, will have both combat and utility spells. So, combine the Fighter & Rogue and, while still strictly inferior any caster who has the right spell for the task at hand, at least it'll be inferior in both the combat /and/ non-combat portions of the game. Quite possibly. It's not a bad mechanic, so it's unlikely to be limited to the fighter. [/QUOTE]
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