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What ten foot hallways really look like.
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<blockquote data-quote="Mage of Spellford" data-source="post: 7533589" data-attributes="member: 21576"><p>Hi All,</p><p></p><p>Just looking at some of the art from Art & Arcana and I saw something that I never really noticed before, the Dave Trampier painting from the 1st Edition PHB includes an excellent drawing of a 10ft hallway. </p><p></p><p>As I recall many of the original TSR modules used 10ft hallways with 10ft ceilings as the default, probably due to easy of mapping on graph paper. We happily used the same even when mapping the interior of buildings etc. On the second panel (back of the PHB) to the left of the front cover is an excellent drawing to scale of just what such a passage/corridor would look like. </p><p></p><p>Just thought I'd share, I love the way that every time I look at something from this game I see something new. Reminds me of the first Star Wars, every viewing a new detail emerges that deepens the experience.</p><p></p><p>MK</p></blockquote><p></p>
[QUOTE="Mage of Spellford, post: 7533589, member: 21576"] Hi All, Just looking at some of the art from Art & Arcana and I saw something that I never really noticed before, the Dave Trampier painting from the 1st Edition PHB includes an excellent drawing of a 10ft hallway. As I recall many of the original TSR modules used 10ft hallways with 10ft ceilings as the default, probably due to easy of mapping on graph paper. We happily used the same even when mapping the interior of buildings etc. On the second panel (back of the PHB) to the left of the front cover is an excellent drawing to scale of just what such a passage/corridor would look like. Just thought I'd share, I love the way that every time I look at something from this game I see something new. Reminds me of the first Star Wars, every viewing a new detail emerges that deepens the experience. MK [/QUOTE]
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What ten foot hallways really look like.
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