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What was your most memorable PC?
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<blockquote data-quote="Ratskinner" data-source="post: 7265410" data-attributes="member: 6688937"><p>Probably my namesake, Ratskinner Jim. </p><p></p><p>During 3e. My buddy starts up an evil campaign. Humans are tyrants over the world and we're starting at Level-equivalent 5! He makes a big deal about how racist our human overlords will be, so if we take a non-human that's our own lookout. Also, we'll be using some evil supplement, and magic will be rare. Well also be joining some criminal syndicate.</p><p></p><p>So...I come up with a Kobold..who is also a wererat...which leaves a level each for Druid and Sorcerer (IIRC). He works as a ratcatcher in the sewers and took the "Bootlicker" feat out of the evil book so that he can talk his way out of trouble by abasing himself. I take a bunch of utility spells, many of which are single component..usually Verbal or Somatic so I can cast them subtly. Due to low con and...well being a Kobold...I have very few HP. My size and strength conspire to make my carrying capacity so low that I cannot wear armor, and can carry very little beyond my basic equipment.</p><p></p><p>We get to the table and everyone laughs at me. We got half-dragon this and half-demon that. Everyone is dripping with sparkly black evil sequins and chomping at the scenery to get their evil on. ....I am the only one to make it through the session alive and unmaimed. Mostly this is accomplished by being filthy from living in the sewers and groveling like an idiot before any authority figures. The fact that you need silver or magic weapons to hit me helps too.</p><p></p><p>Session two, near total reboot. We're supposed to steal something from the grand high muckety muck. He keeps it in his bedroom. Turns out that sewers connect to everything in the city and my rat form has crazy climbing and stealth abilities. Get spotted, run around the corner presto-chango and there's Ratskinner Jim being all obsequious and looking for the same rat you are, officer! One of the others "helps" by picking a fight with the watchmen. Most of the rest of the party dies, despite my efforts to save them. (The mob inducts the survivors and Jim is a made man...err Kobold.)</p><p></p><p>Cut forward and a few new players join the party. We're at some half-buried pyramid and supposed to find some magic oranges. New guys are obsessed with their own awesomeness and laughing at the puny Kobold. They keep sending me ahead so they can preen and squeal with glee at who evil they are. I start trading up my measly 10lbs of loot and presenting them with the lesser of two treasures at every turn. (True fact, gems have a very high value density.) The players know I'm screwing them, but the characters have no way of knowing. Also, if they start to threaten me, I use my feat. I also get first crack at negotiating and allying with any weird dungeon inhabitants and there are plenty. I carefully filter the information the rest of the party gets. The players are having fits. We get to a weird little puzzle room. They finally decide to go first and put an end to my clever thievery... Turns out that traps are much more effective against people who can't climb walls and can be hurt by mundane weapons. I end up stranding them in a useless part of the dungeon and go on to solo the rest of it. </p><p></p><p>I woulda loved to play him longer, but the DM called the campaign. We revisited that world later and the DM had made Jim into a minor God for the kobolds.</p><p></p><p></p><p></p><p>Sent from my Nexus 7 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7265410, member: 6688937"] Probably my namesake, Ratskinner Jim. During 3e. My buddy starts up an evil campaign. Humans are tyrants over the world and we're starting at Level-equivalent 5! He makes a big deal about how racist our human overlords will be, so if we take a non-human that's our own lookout. Also, we'll be using some evil supplement, and magic will be rare. Well also be joining some criminal syndicate. So...I come up with a Kobold..who is also a wererat...which leaves a level each for Druid and Sorcerer (IIRC). He works as a ratcatcher in the sewers and took the "Bootlicker" feat out of the evil book so that he can talk his way out of trouble by abasing himself. I take a bunch of utility spells, many of which are single component..usually Verbal or Somatic so I can cast them subtly. Due to low con and...well being a Kobold...I have very few HP. My size and strength conspire to make my carrying capacity so low that I cannot wear armor, and can carry very little beyond my basic equipment. We get to the table and everyone laughs at me. We got half-dragon this and half-demon that. Everyone is dripping with sparkly black evil sequins and chomping at the scenery to get their evil on. ....I am the only one to make it through the session alive and unmaimed. Mostly this is accomplished by being filthy from living in the sewers and groveling like an idiot before any authority figures. The fact that you need silver or magic weapons to hit me helps too. Session two, near total reboot. We're supposed to steal something from the grand high muckety muck. He keeps it in his bedroom. Turns out that sewers connect to everything in the city and my rat form has crazy climbing and stealth abilities. Get spotted, run around the corner presto-chango and there's Ratskinner Jim being all obsequious and looking for the same rat you are, officer! One of the others "helps" by picking a fight with the watchmen. Most of the rest of the party dies, despite my efforts to save them. (The mob inducts the survivors and Jim is a made man...err Kobold.) Cut forward and a few new players join the party. We're at some half-buried pyramid and supposed to find some magic oranges. New guys are obsessed with their own awesomeness and laughing at the puny Kobold. They keep sending me ahead so they can preen and squeal with glee at who evil they are. I start trading up my measly 10lbs of loot and presenting them with the lesser of two treasures at every turn. (True fact, gems have a very high value density.) The players know I'm screwing them, but the characters have no way of knowing. Also, if they start to threaten me, I use my feat. I also get first crack at negotiating and allying with any weird dungeon inhabitants and there are plenty. I carefully filter the information the rest of the party gets. The players are having fits. We get to a weird little puzzle room. They finally decide to go first and put an end to my clever thievery... Turns out that traps are much more effective against people who can't climb walls and can be hurt by mundane weapons. I end up stranding them in a useless part of the dungeon and go on to solo the rest of it. I woulda loved to play him longer, but the DM called the campaign. We revisited that world later and the DM had made Jim into a minor God for the kobolds. Sent from my Nexus 7 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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