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What would a demonic colony look like?
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<blockquote data-quote="Coyraven" data-source="post: 4431054" data-attributes="member: 37837"><p>It depends on how married you are to the chaotic nature of the demons.</p><p></p><p>I have trouble thinking beyond a Lord of the Flies situation at best.</p><p></p><p>There are a couple of other alternatives:</p><p>1) The colony was built by religious peoples, and many of strong will. </p><p>The demons found their infestation wasn't as much a possession, but of a merging. </p><p></p><p>It leaves you with a cult-like environment. The colony is rigid in control, and they want to spread the faith.</p><p></p><p>Those that were overcome with the faith (i.e. fully possessed by the demon) were released into the wilds to act as shepherds for the wild flocks.</p><p></p><p>The colony would survive off of meat. They don't have the patience for farming or fishing, but have huge areas dedicated to raising pigs. </p><p></p><p>A giant altar would be fitting-- especially if it was a Wicker-man type device. Something that facilitates the process and acts as a bit of a charnel pit.</p><p></p><p>Speaking of charnel pits, they could be using them (and magic) to try to recreate the Abyss on material plane. </p><p></p><p>The cult may have little plans other than to survive and spread the faith to any who come near.</p><p></p><p>2) One of the first demons to possess a host here was more "civil" than most demons. It used its new access and strong influence to build as you call it-- a "colony" by making sure like-minded demon spawn were the only ones to survive the possession process.</p><p></p><p>Unlike #1, this group does its best to keep a minor proportion of the population uninfected. This group is typically the youngest, and used for farming, fishing, and general upkeep of the area. </p><p></p><p>The colony has finally grown strong enough for expansion, and as the pc's approach-- are building boats to send out some of their most normal looking members to nearby communities. </p><p></p><p>Maybe the pc's find that some boats have already left...</p><p></p><p>I also imagine a tunnel system under the colony- where they have put some of the more berserk demonic possessions. They have grates leading to the outside-- where they can release them upon any attacking force.</p><p></p><p>Or just have creapy tunnels filled with berserkers and even "freed" hungry cancerous growths.</p><p></p><p>Good Luck</p><p>CR</p></blockquote><p></p>
[QUOTE="Coyraven, post: 4431054, member: 37837"] It depends on how married you are to the chaotic nature of the demons. I have trouble thinking beyond a Lord of the Flies situation at best. There are a couple of other alternatives: 1) The colony was built by religious peoples, and many of strong will. The demons found their infestation wasn't as much a possession, but of a merging. It leaves you with a cult-like environment. The colony is rigid in control, and they want to spread the faith. Those that were overcome with the faith (i.e. fully possessed by the demon) were released into the wilds to act as shepherds for the wild flocks. The colony would survive off of meat. They don't have the patience for farming or fishing, but have huge areas dedicated to raising pigs. A giant altar would be fitting-- especially if it was a Wicker-man type device. Something that facilitates the process and acts as a bit of a charnel pit. Speaking of charnel pits, they could be using them (and magic) to try to recreate the Abyss on material plane. The cult may have little plans other than to survive and spread the faith to any who come near. 2) One of the first demons to possess a host here was more "civil" than most demons. It used its new access and strong influence to build as you call it-- a "colony" by making sure like-minded demon spawn were the only ones to survive the possession process. Unlike #1, this group does its best to keep a minor proportion of the population uninfected. This group is typically the youngest, and used for farming, fishing, and general upkeep of the area. The colony has finally grown strong enough for expansion, and as the pc's approach-- are building boats to send out some of their most normal looking members to nearby communities. Maybe the pc's find that some boats have already left... I also imagine a tunnel system under the colony- where they have put some of the more berserk demonic possessions. They have grates leading to the outside-- where they can release them upon any attacking force. Or just have creapy tunnels filled with berserkers and even "freed" hungry cancerous growths. Good Luck CR [/QUOTE]
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