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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What would be an appropriate CR adjustment for this dragon defending her lair?
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<blockquote data-quote="Lobo Lurker" data-source="post: 2474077" data-attributes="member: 25172"><p>Even with lava spurting up nearby, and with the stones radiating all that heat, the gold might be soft and hot to the touch, but wouldn't melt. It's all relative to the distance between the heat source and the gold.</p><p></p><p>I must say though, this would make a prime ground for some fire mephits serving the dragon. It'd activate thier fast healing.</p><p></p><p>It might be a nice place to stick in a half-dragon rhemorraz too.</p><p></p><p>Heh, or change tracks on the party and make it a half-fiendish white dragon. They'd have all thier anti-fire stuff up and get blasted by the cold. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>From a realistic standpoint, being around all that lava would likely poison the players too. All sorts of scalding & unbreathable gasses.</p><p></p><p>Roll a d20 each time the pcs (singly or in groups) pass over the lava. On a 20 they get smacked by the lava (20d6).</p></blockquote><p></p>
[QUOTE="Lobo Lurker, post: 2474077, member: 25172"] Even with lava spurting up nearby, and with the stones radiating all that heat, the gold might be soft and hot to the touch, but wouldn't melt. It's all relative to the distance between the heat source and the gold. I must say though, this would make a prime ground for some fire mephits serving the dragon. It'd activate thier fast healing. It might be a nice place to stick in a half-dragon rhemorraz too. Heh, or change tracks on the party and make it a half-fiendish white dragon. They'd have all thier anti-fire stuff up and get blasted by the cold. :) From a realistic standpoint, being around all that lava would likely poison the players too. All sorts of scalding & unbreathable gasses. Roll a d20 each time the pcs (singly or in groups) pass over the lava. On a 20 they get smacked by the lava (20d6). [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
What would be an appropriate CR adjustment for this dragon defending her lair?
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