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What would you call a 'Warlord' class? (+)
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<blockquote data-quote="Lanefan" data-source="post: 8200442" data-attributes="member: 29398"><p>The problem with Commander as a name is its counterintuitivity: to me that name very strongly implies that whoever is playing one is in command of the party. Most new players on seeing that as a class name would likely leap to the same conclusion and then have to be talked out of it. Why even set this misinterpretation up to happen in the first place?</p><p></p><p>Same goes for all the other rank-like name ideas e.g. General, Captain, etc.</p><p></p><p>Now if the intent is to have it that playing this class <strong>does</strong> give that player some sort of command of the party, then the name is perfect. But given as that seems an extremely unlikely design goal, on the list presented Tactician is by far the best option. That said, there's gotta be something better, though no ideas are leaping out at me.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8200442, member: 29398"] The problem with Commander as a name is its counterintuitivity: to me that name very strongly implies that whoever is playing one is in command of the party. Most new players on seeing that as a class name would likely leap to the same conclusion and then have to be talked out of it. Why even set this misinterpretation up to happen in the first place? Same goes for all the other rank-like name ideas e.g. General, Captain, etc. Now if the intent is to have it that playing this class [B]does[/B] give that player some sort of command of the party, then the name is perfect. But given as that seems an extremely unlikely design goal, on the list presented Tactician is by far the best option. That said, there's gotta be something better, though no ideas are leaping out at me. [/QUOTE]
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Community
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What would you call a 'Warlord' class? (+)
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