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What would you change for d20 Modern 2.0
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<blockquote data-quote="takyris" data-source="post: 2714471" data-attributes="member: 5171"><p>Well, I'd probably change nonlethal, since I'm evidently the only person who can use it. If it must accrue, so be it, but I'd also keep the massive damage threshold rules as they stand and introduce weapons that did more damage when used nonlethally -- like have a sap do 1d4 lethal or 2d6 nonlethal, something that stands an actual chance of knocking someone out even if the attacker doesn't have any feats. That'd make things like Brawl and Streetfighting and Power Attack mean that your character could knock folks out without weapons, instead of having those feats be the only realistic way of knocking people out. </p><p></p><p>(Although, as apparent defender of d20 Modern nonlethal, I can knock PCs out left and right by the core rules. Either I'm one heck of a minmaxer, or people here are complaining about not being good at something they didn't put any feats into... which is pretty much the basis of d20 Modern.)</p><p></p><p>Beyond that, I'd make fractional BAB progression the official rule, so that the encouraged multiclassing didn't kill people's BABs by the core rules. I'd also look hard at the Fast Hero, whose +3-Defense-even-when-flat-footed looks a bit too attractive. The fix could be dinging it down to +2 or making class-based Defense a dodge bonus or something along those lines.</p></blockquote><p></p>
[QUOTE="takyris, post: 2714471, member: 5171"] Well, I'd probably change nonlethal, since I'm evidently the only person who can use it. If it must accrue, so be it, but I'd also keep the massive damage threshold rules as they stand and introduce weapons that did more damage when used nonlethally -- like have a sap do 1d4 lethal or 2d6 nonlethal, something that stands an actual chance of knocking someone out even if the attacker doesn't have any feats. That'd make things like Brawl and Streetfighting and Power Attack mean that your character could knock folks out without weapons, instead of having those feats be the only realistic way of knocking people out. (Although, as apparent defender of d20 Modern nonlethal, I can knock PCs out left and right by the core rules. Either I'm one heck of a minmaxer, or people here are complaining about not being good at something they didn't put any feats into... which is pretty much the basis of d20 Modern.) Beyond that, I'd make fractional BAB progression the official rule, so that the encouraged multiclassing didn't kill people's BABs by the core rules. I'd also look hard at the Fast Hero, whose +3-Defense-even-when-flat-footed looks a bit too attractive. The fix could be dinging it down to +2 or making class-based Defense a dodge bonus or something along those lines. [/QUOTE]
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